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6 years ago
"Nikoms565;c-1898916" wrote:"TVF;c-1898890" wrote:
I think OP just wants to play himself or something. He seems to want only identical rosters to be matched up, which is impossible.
Nice strawman. I simply would like to know if CG's point about "Those players will still be rewarded for their strategy in Grand Arena, but they’ll be matched up against someone who looks more like them." and the statement in the GAC info screen about matchups being based on the maximum power of the units allowed to be used is actually working as intended and is being reflected in the matchups currently in place.
I realize there are some of you who would personally prefer it not be as CG has clearly stated - repeatedly. Sorry if that's not how you want the game to play. In the same post (regarding GAC matchup improvements) CG clearly stated : "The change won’t be drastic – in most cases, players should still have GP that is pretty close to that of their opponent." - that doesn't seem to be happening either. Again, whether or not that's your personal preference (or mine) is irrelevant. Either CG's statements about the matchmaking rework are off base, or the way the matchup algorithm is working (or not working) is. I'm just offering feedback and wanting to know which it is.
Serious question.
Did you really think that CG was going to recode the matchmaking algorithm every time a new meta is introduced?
What about after every major rework? “GG was reworked so droid teams are good now, so we need to tweak matchmaking”
I think we all knew that would never happen, right?
So how do you expect that the matchmaking will take the “current and past” meta into account when it is constantly changing?
And to extend this - there are way too many variables here. New toons are released constantly, new metas come and go, even key mod stats change as teams are introduced (if GG was the top meta, would you want to be matched based on speed mods or health stats?)
The reality is that there are people with focussed rosters and those with wide rosters. Both sides are benefitted by very different algorithms. But CG doesn’t want to encourage players not to gear toons (for obvious rea$on$), so they made this change. As rounds go on, the differences will become less and less pronounced. This is what will result in players seeing more similar (which some seem to define as “mirror”) rosters.
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