Forum Discussion
GladOS-013
6 years agoHero+
"Nikoms565;c-1798564" wrote:
Honestly, I think either system has it's weakness and here's why:
If one player knows for certain that a tie will still give them the win, then it's simple for that player (if all they are interested in is winning the match):
Set garbage defense, save all of your best teams for offense. Double clear at max banners each side and you win.
I do like the thought of awarding the "underdog" though, as it would encourage the stronger GP player to set good defensive teams to try to get a win. As the strategy outlined above works better if the higher GP keeps all his good teams for offense, due to the advantage mirror matches or simply higher geared teams.
This might actually cause you to lose. If your defensive squads are garbage, your opponent might clear them with undersized teams, getting bonus points.
Due to all the variables, it's very difficult to get a tie. Just try to win.
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