Forum Discussion

SDFOX008's avatar
6 years ago

GA galactic power matchup

Please fix your formula. My opponent has 2.8 character gp same as me. Yet they have many level 1 gear 1 day 1 characters I have g10 level 85.(sidious, dooku, etc) that you had to gear and level late 2015. The current formula penalizes day one players. Why use a formula that penalizes your longest/most loyal customers?
  • "Shadowscream;c-1821399" wrote:
    If you are a long term player why haven’t you focused on having at least 4 strong (G12+) Darkside teams and 4 strong (G12+) Lightside Teams? (Plus your Arena and Fleet teams).
    How do you get maximum points in TBattles without that?


    How focusing on G12+ teams benefits TB? Squads which are enough to win TB are not even close to those you need to be competitive in GA (and PvP overall). For example, G11 Phoenix can be enough to win last tier TB, and how that team will perform in GA? Utterly bad (still can be used if you don't have anything better, of course).

    Yes, strong PvP squads also will dominate TB but they aren't needed there. There is collector player in my guild - his goal to unlock and level as many toons as possible. He is by far the most valued player in our TB but if I met him in GA he will be crushed despite having 500k GP more.

    Currently there is direct conflict between game modes - TB welcomes some strong enough PvE teams and bloated roster (the more bloated - the better), GA requires relatively focused PvP roster and strongly encourages do not develop your troops beside that.
  • EA_Rtas's avatar
    EA_Rtas
    Icon for Community Manager rankCommunity Manager
    Let's cut it out with the personal attacks please. It's not adding anything to the discussion.
  • "Besteve;d-199927" wrote:
    Why use a formula that penalizes your longest/most loyal customers?


    Out of curiosity, what were the zeta counts on both sides?

    If your opponent paid to catch up then you could/should have a significant zeta advantage since they can only be acquired with time, not money.
  • Any system which punishes players for simply activating toons (here's looking at you EP shuttle and Ebon Hawk) is a terrible system. Sadly, that is what I and many others currently do.
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "Hortus;c-1821395" wrote:
    "Ultra;c-1821310" wrote:
    What's your proposal for the formula they should use?


    It was answered many times - they could start with GP as baseline and then calculate global GA rating based on player's performance. And split rewards in two pieces - for matches won and for global position (so better players will get better rewards). Some sort of PvP ladder is used basically in any PvP game worth mentioning, it's nothing new.
    Ok but then people are going to complain whales get better rewards and how unfriendly it is to F2P since they get less global rewards and you will still have people telling you how it’s not fair
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "Besteve;c-1821312" wrote:
    Use a formula based on top characters that would be used on tw not what my 170th would be
    REALLY

    REALLY

    that’s your suggestion? Last TW the top characters to be used were Geonosians and Clone Troopers

    Guess next GA match should be based at looking at our clones and geos

    Good thing all my clones are g1 level 1 now I can face people who just started the game with my g12+ Jedi and Darth Revan
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "Besteve;c-1821328" wrote:
    Also you miss the point where they spent 2500$ on g12+ to be at my gp which is a mega whale so don’t act like farming is the issue here
    the real issue is trying to get $2500 back in refund because this is ridiculous
  • "Hortus;c-1821395" wrote:
    "Ultra;c-1821310" wrote:
    What's your proposal for the formula they should use?


    It was answered many times - they could start with GP as baseline and then calculate global GA rating based on player's performance. And split rewards in two pieces - for matches won and for global position (so better players will get better rewards). Some sort of PvP ladder is used basically in any PvP game worth mentioning, it's nothing new.


    And it has been commented several times, that for this to be fair, the players battling on the top of the ladder should win significantly better rewards than those on the steps below - similar to how it is in arena shards. In squad arena the ones performing best win 500 crystals, while some only win 100 crystals.

    The current system is fair - not even, but fair. Players with strong rosters, good strategy and good execution of their strategy have a higher chance of winning better rewards. Fair.
  • "Waqui;c-1821520" wrote:

    And it has been commented several times, that for this to be fair, the players battling on the top of the ladder should win significantly better rewards than those on the steps below - similar to how it is in arena shards. In squad arena the ones performing best win 500 crystals, while some only win 100 crystals.

    The current system is fair - not even, but fair. Players with strong rosters, good strategy and good execution of their strategy have a higher chance of winning better rewards. Fair.


    I explicitly said that better players should get better rewards, and it's very easy to achieve when there is PvP rating system in place. So I don't understand what's the point of objection here. How exactly better that reward should be is another question.

    The current system may be fair from the some point of view but definitely not fun for many-many people. No fun in being steamrolled every time. Less fun = less players in the game. And lack of competition for good players is hardly fun also. I'm winning every GA without any significant effort with very rare exclusions, first place rewards every time are good but the entire process are boring. I'd glad to compete with players with better roster but current system just don't allow that.