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6 years ago
"Ultra;c-1725600" wrote:"Kialandi;c-1725594" wrote:You have 99 g11 toons and he has 74 (you aren't farming the gear to push to g12)
Oh yeah it's totally perfect and without flaws.
One of my possible opponents: https://swgoh.gg/p/857562694/characters/
Me: https://swgoh.gg/p/875896449/characters/
I didn't get to fight him because I lost to the other finalist.
You have more character GP than he does, your roster depth is greater, and your g11 should be able to overcome g12 teams (its doable)
Its not a bad match"Dinghy;c-1725597" wrote:2 players starting the game at the same time will end up with different amount of zetas. Its not fair to have 1:1 zeta count. Not all zetas are game changers and just like the squad arena, you have to find ways to overcome players with more zeta than you by being resourceful
Basic Zeta count is--by far--the most logical and fair method for GA matchmaking. But Zeta count in conjunction with GP tiers is definitely the way to go.
Reason: people who have Zetas on characters would, inherently, have those characters/squads built up and invested. Thereby giving a more accurate squad to squad/toon to toon assessment. Reason for a GP tier? Because even 12 mangy dogs can kill a lion.
A >2m GP player is not a valid assessment. When you start to get upwards of 4m, you'll understand what we're talking about. An 8 zeta difference is one thing; a 20-30 zeta difference is something else entirely.
You invested in mods, he invested in toons. Why should either of you be penalized/ rewarded in a brand new mode when it clearly--and easily--doesn't have to be that way.
Agree
I could have 20 zetas opponent could have 3 and those 20 zetas are completely worthless and a very bad estimate of the match
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