Forum Discussion
5 years ago
I've been wanting a hard mode for awhile but may I suggest a few changes.
1. It should be in addition to simming the easy mode. And it should have additional rewards. Probably wouldn't unlock until level 85 and if you can sim easy mode.
2. It should only become simable once you master it. Beat it 50 times. Then you can choose to sim if you want.
3. It should include a mix of what you see in your gac for your division so those that want a sandbox mode get their way. Just like the other gw you can use toons until defeated but they don't regain health. For most end game players, they should be ok since you have enough teams to m add ke it through but there is the challenge of saving your strongest team in case you need it.
Another idea would be to have a tier for each gac division and you can only sim the tier when you surpass that division. And you can only sim your current tier when you have beaten it 50 times. That way it provides content for many different levels of players.
Of course, it would need rewards. My idea would be some of the shards needed for gl requirements and a new currency. They could put it in the gw ssf store like they do with the guild event 2 currency. Put some newer character shards in there and some gear people need.
I think this would be replayable daily content they promised with Galactic challenges. And if you had it based on gac teams then it would be almost like a sandbox mode like many want. But it would have rewards so people would play it more than if they just put in a regular sandbox mode with no rewards.
1. It should be in addition to simming the easy mode. And it should have additional rewards. Probably wouldn't unlock until level 85 and if you can sim easy mode.
2. It should only become simable once you master it. Beat it 50 times. Then you can choose to sim if you want.
3. It should include a mix of what you see in your gac for your division so those that want a sandbox mode get their way. Just like the other gw you can use toons until defeated but they don't regain health. For most end game players, they should be ok since you have enough teams to m add ke it through but there is the challenge of saving your strongest team in case you need it.
Another idea would be to have a tier for each gac division and you can only sim the tier when you surpass that division. And you can only sim your current tier when you have beaten it 50 times. That way it provides content for many different levels of players.
Of course, it would need rewards. My idea would be some of the shards needed for gl requirements and a new currency. They could put it in the gw ssf store like they do with the guild event 2 currency. Put some newer character shards in there and some gear people need.
I think this would be replayable daily content they promised with Galactic challenges. And if you had it based on gac teams then it would be almost like a sandbox mode like many want. But it would have rewards so people would play it more than if they just put in a regular sandbox mode with no rewards.
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