Forum Discussion
7 years ago
"kello_511;c-1457473" wrote:"Dk_rek;c-1457198" wrote:"kello_511;c-1457159" wrote:
All of this bickering aside, there is a time crunch issue. For a very small minority of top competitive guilds
Whenever someone from our guild leaves the game, the reason is because of the time requirement. TWs take a ton of time for dedicated players. Competitive players in top end guilds spend tons of time re-modding their toons for tws, tbs, etc.
it does take up a large chunk of time. Thats a choice
Someone having an issue with spending several hours between events doesn’t mean that they “don’t want to play the game”.
FYP
Also this is not negative so don't take it that way and when i look at your post I agree that you and the 50 people in your guild and a small minority of other guilds have this issue.
I'm just not sure why people think 500,000 people have to wait 3 days between a TW and a TB or more time between TW's because 3,000 people don't want to move mods around.
The right answer is a QOL that let's you save mod configurations for a one button fix. Not trying to mandate a slow down in the game.
^^^^^^^^ and anyone here that disagrees with with the above sentence with a QOL for mods is just here to whine and complain <--------- (not directed at anyone in particular)
That aside, “the 50 people in my guild and small minority of others like it” are at end game. If your guild isn’t part of this “small minority”, you will be eventually.
And once you are, you will understand why it’s an issue.
You're in that "smal minority" by choice though. It's not so much about roster size or money spend, but more about level of commitment. I'm fairly certain it will always remain a small minority because of that. The majority of players simply isn't that competative.
That doesn't mean that the game can't get too timeconsuming even for casual players. Or that the devs shouldn't keep a close eye on the most fanatic players in the game and try to make sure they don't all burn out.
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