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5 years ago
"Damodamo;c-2072502" wrote:"Kyno;c-2072478" wrote:
The changes I am referring to are changes to mechanics not kits (reworks). As stated they changes TDs and we saw an effect in an event, here they changed something about the order of operations to prevent crashes in the Sith raid, and we see those changes here.
They have done reworks on characters and it doesnt bleed into events.
Those are 2 different sets of changes. Sorry for the confusion.
Kyno
So, my point is valid then, the event gas, shouldn’t change regardless of any changes to the player gas, that are made. The same as in any other event that occurs. Yet in this case it has.
If this to be the normal practice going forwards, perhaps a dev can comment on this? As Ravens1113 has pointed out, raising toons to higher and higher gear levels to actually fail to get as far as last time, can’t be the intended outcome surely?
Perhaps you could message mr crumb directly as he is conspicuous in his lack of comment to any of the player base, he may respond to yourself.
It is after all a time limited event.
CG_SBCrumb CG_TopHat
Again, the changes made were to fix a bug in a different section of the game, not a direct change to his kit or the event.
They have made other changes to things that have made events easier/harder. This is no different. This is not a change moving forward, but something that has happened before.
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