4 years ago
Gear Crunch
Do we know if there is anything coming out addressing the gear crunch? I love all the new content however i cant help but feel like we are getting more content than most people can keep up with. Does ...
"Ravens1113;c-2286122" wrote:"Kyno;c-2286096" wrote:"Ravens1113;c-2286083" wrote:
The funny thing is that there are simple things they can do to make the gear crunch better (much to Kyno’s disagreement). Honestly after almost a year there’s no way they can truthfully say that they’ve looked at the gear economy and can say that they’re still unsure. That’s a lie. I mean cmon, I was hyped for LV and even wanted to buy a couple vaults to get him but the amount of gear needed for his reqs so far is astronomical! I’ll just hoard for a month and go executor it’s second pass. I’m so demoralized by their lack of care with the gear economy that i just feel cheated if I spend money on the game and have my investment devalued so much.
They never said they were unsure....in fact Crumb said he wishes he could show us what they are planning.
No it's not simple, and the only lie I keep seeing is your portrayal of the statements made in the pod cast. He even says he wishes he could show us more of what they are working on. The only thing remotely close to what you are saying is that he says it something they are always chipping away at and he can't give a direct answer. There is no magic fix that does what they want and works, it's an ongoing thing, but at no point does he say they dont know, or unsure, unless you mean when he says hes unsure how to answer and then goes into the best answer we are going to get about such a complicated system.
If they don’t have a fix in place for the gear economy, they don’t know how to fix it. They don’t need to directly say it. If they knew how, they would do it instead of “chipping away at it”. If they do know, but aren’t implementing the change because they want the “chipping away” aspect for profits, then that disingenuous.
Kyno I’ve been advocating for gear economy changes for a LONG time. Ive played plenty of other games that have had similar resource acquisition issues and power creep and those that did what CG has done earlier lost mine and many others interest to uninstalling and quitting.
For everything that MSF has done wrong lately, the one thing they do is know how to progress the gear system in a fair and sustainable manner so that when you reach the later stages of the game and the new tip of the spear is G16, getting to G12 is far easier than just last year but still requires proper resource management and doesn’t allow you to just upgrade everyone to g12 by the end of the week. Months later and I’m still building my overall roster towards that goal while also trying to max out my meta teams. That’s resource management and a good proper balance.
CG has proven incapable or unwilling to do so. There’s no way that since well over a year ago, Cyanide said they wanted to ease the gear crunch, but have still yet to do anything meaningful if at all to make the gear grind better. In all that time all they’ve done is add more and more layers of progression and resource/gear drain far outpacing any “natural solution” to the gear economy. Now they’re going to go further with R9 and have moved the goal posts yet again not just with that, but making all the shiny new toys need several R5 toons (at minimum). All while simultaneously nerfing non GL counters to GL’s into oblivion. Sorry but they’re not doing right by their player base lately.
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