Character Idea: Darth Marr
Inspiration: Stalwart Sith Lord of the old republic who defended his empire for the prosperity of its people, as well as befriending the likes of Satele Shan to stop Darth Revan's resurrection of the ancient sith emperor Vitiate. Unit name: Darth Marr Alignment: Dark Side Tags: Attacker Sith Sith Empire Relic Amplifier: Tulak Hords lightsaber Attacks and Abilities: Basic: Dismember Deal physical damage to target enemy while doing 10% damage to targets max health. Special: Corrosive Arc Marr unleashes force lightning, damaging all enemies while also inflicting shock and ability block. Additionally, the strongest and weakest enemy are inflicted with healing immunity and expose for 2 turns. All allies recover 2% health from damage dealt. Leader: Preserve The Empire All allies have 20% critical avoidance, defense and health steal. Afterwards, whenever an ally attacks out of turn, they gain 2% additional critical avoidance, defense and health steal (stacking max 100%) until the end of battle. Sith Empire allies are immune to turn meter reduction. Unique: The Dark Counsel Marr has 50% defense and tenacity. Whenever he takes damage from an enemy that attacks out of turn, they are inflicted with 3 stacks of damage over time, this is doubled for jedi enemies, tripled against sith enemies. Unique: There is only the force...and it has a plan At the start of battle, if there are no Galactic Legends and the only other ally is Satele Shan: Marr gains the Old Republic tag, Satele gains the Sith Empire tag. If Satele Shan is the leader: whenever her health falls below 25%, Marr assists and his cooldowns are reset. If Darth Marr is the leader: whenever his health falls below 50%, his health is equalized with Satele, then she recovers 5% protection from damage Marr recieved.135Views0likes0CommentsBonus Drop Rates Are Terrible
I don't like to complain about free stuff, but seriously, with drop rates like this why even have an event? 3 fleet refreshes = 1 zeta material, and you're more likely to spin a 100% drop of a new ship on Cantina than get more than 1 "bonus drop".16Views0likes0CommentsWhat Have I come back too?
You know, I played this close too when this game first came out, and it was always a little P2W...but what the actual heck EA??? Are you seriously so pressed for money that you introduce new game modes and rewards that are locked behind a paywall?? And itd be one thing if it was $20 and under, but $30-50 for a MOBILE GAME? where is the balance? The user expeirience isnt even better, theres just [more] i lag like crazy now whenever Im not a battle, and its crashed my game multiple times. How long until the extreme monetization of this game either becomes balanced, or ruins the game, the rating on the appstores has drastically decreased from when I started, and even most of the 5 star reviews talk about how its money focused.52Views0likes1CommentKill 50 clone troopers with Ahsoka - How?
Clone troopers are LS except the clone troopers order 66. But where do you encounter these? i Haven't seen them on ds battle arena, and well you can't select LS (Ahsoka) characters to face LS clone troopers. Leaves cantina battles but again, haven't seen DS clone troopers thereSolved1.8KViews0likes5CommentsThrottling progress in coliseum battles is the most anti fun thing.
I don’t get it. You make your players not give a single f••• about your new game mode that could have so much potential… I get that you wanna make money, but how disgustingly greedy do you have to be? seriously one of the worst additions to a game I’ve ever witnessed. shame on you CG…74Views2likes1CommentMore and More paywalls?
Any era upgrades past level 70 don't seem to be available in any game mode other than going to the store and spending money. I unlocked the next tier in Coliseum and am working on getting characters to 70, was expecting to see the new materials (Mk VII Aurek Ability Module), but there's not any. Coliseum stops awarding the materials need to level up it looks like. So even if you whale your way to 70 or buy shards to get toons to 7* for Maul, that's no longer enough because you also have to have characters at lvl 85 which they've put behind another pay wall. It's crazy the effort that seems to have been put into making intentional pay walls for content, instead of making enjoyable game modes. I'm hoping I've missed an announcement somewhere that this will come later (they keep telling us to trust them) but I've yet to find anything. Appears that "lvl 65" for f2p is actually almost as high as you can go at all, because past 70 you can't access with any meaningful gameplay or strategy. Just a credit card. I also will say in community terms, I have no clue why people defend the era units as separate and reasonable. We were able to use these toons in the past when they released without waiting, could experiment with them on teams, and get them to G12 or relic way sooner and cheaper than what they've done. It's fine defending this mode IF what they had before wasn't better. But from all ways you can look at it, new characters were released in a much better way before than they are now. Again, that's my opinion, but looks pretty consistent that people aren't enjoying the gameplay or formula.517Views2likes14Comments