Forum Discussion
6 years ago
Most of the launch/near-launch character nerfs have been centered around TM gains, mainly because there weren’t nearly as many characters and leader abilities then. Even then, they have primarily been when characters gain/grant TM outside their turn, and in a way that can reliably be triggered.
Having said that, there aren’t a whole lot of other characters that fit these characteristics - Clone Sergeant and Geo Soldier are the main ones that I’d be concerned about, since both have the ability to gain 50% TM off of a basic attack, even when assisting. So overall, most characters were future-proofed fairly well, it’s just the minority that had design space issues.
That doesn’t solve the original problem, where you can semi-reliably get loops under Geo Brood Alpha.
Having said that, there aren’t a whole lot of other characters that fit these characteristics - Clone Sergeant and Geo Soldier are the main ones that I’d be concerned about, since both have the ability to gain 50% TM off of a basic attack, even when assisting. So overall, most characters were future-proofed fairly well, it’s just the minority that had design space issues.
"BobcatSkywalker;c-1889943" wrote:
Better yet I can do it for this game. How about add when leader is separatist if your worried about ig88 lead exploiting tm.
Good enough design for you? Or is asking for a proper kit still strawman lol
That doesn’t solve the original problem, where you can semi-reliably get loops under Geo Brood Alpha.
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