Forum Discussion
M0st1yHarm1ess
3 years agoNew Spectator
"zatho;c-2352860" wrote:
I could imagine that recalculation of skill ratings would take into account GP difference and GL-mismatch. If you lose vs. more GLs and/or more GP, then you don't loose much skill value. But if you lose against an enemy with less GLs and/or less GP, you drop further in skill rating.
And of course if you can win against more GLs and/or more GP, you gain more skill Value than against a weaker enemy.
This doesn't solve the sinking roster problem though? In fact it would actually make the inactive rosters sink even faster, and stay down there for longer.
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