Forum Discussion
3 years ago
I really don't think the dev's understand what encourages most to spend. If you looked at the proving grounds event. The requirements where ridiculous. They need you at 4GP which somehow now matters and then say relic 3 and up. I have 23 toons over relic 3. Guess how many got toasted? They think that people will spend money to win event that doesn't garner the investment to reward. New toons, fair and balance, rewards encourage people to spend. Aside if your whales who will spend just to stay in top or relevant there isn't many who will unless someone thinks they are staying even or invested to much to quit. If money was the thing they wanted, they are going about it all wrong. And the issues they have with like sandbaggers, unrealistic or improper requirements, etc, just kill the masses that would spend more but discouraged because it wouldn't benefit them. It even encourages f2p to spend because of balance reward etc. In some ways I wished they had servers that separated people from f2p and how much people spend. That would help a little.
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