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- Yes, it was communicated in a post. Yes, you can see the number on both go to 1 after the first attempt if you happen to look or think to look. But such an important thing should be integrated into the design. They are using a design from events with a different structure and fitting this to that. When they introduced this different structure, they should have created a different interface. Users shouldn't have to happen to read something outside the event or happen to notice a certain number and deduce what that means to see the most important mechanic of the event. It's not an issue of how dumb or smart the user is. It's a design issue.
Yes, I know this is not the first time this structure has been used. "adamwxman;c-1329153" wrote:
"CG_CapGaSP;d-141623" wrote:
"CG_kozispoon wrote:
Hia Holotable Heroes!
Our Event Designer @CG_CapGaSP is here with another edition of Event Feedback! This will land in General for now and eventually make a home via the Feedback section of the forums. Cheers!
Please leave any feedback for the Ghosts of Dathomir event in this thread, thanks!
Some notes:- There are no unit restrictions. You can bring any squad you want.
- WINS ARE SHARED BETWEEN TIERS. It is recommended that you play each tier once to maximize your rewards.
"CG_CapGaSP;d-141623" wrote:
"CG_kozispoon wrote:
Hia Holotable Heroes!
Our Event Designer @CG_CapGaSP is here with another edition of Event Feedback! This will land in General for now and eventually make a home via the Feedback section of the forums. Cheers!
Please leave any feedback for the Ghosts of Dathomir event in this thread, thanks!
Some notes:- There are no unit restrictions. You can bring any squad you want.
- WINS ARE SHARED BETWEEN TIERS. It is recommended that you play each tier once to maximize your rewards.
- This event features special mechanics and strategy. If the characters you bring are having a tough time, look at what is happening in battle and try different squad combinations to find the one that works best.
- As always, if you find the event to be difficult, you can upgrade the power of your characters to overcome the challenge.
- This event is indeed the only place to acquire shards for Nightsister Zombie and Spirit. It will return periodically. You can also acquire packs to accelerate your Zombie and Spirit if you want.
- Lower level players will not unlock Zombie and Spirit the first time the event is completed. Instead you will be awarded a large XP reward to help you climb through the levels faster. The level 80-85 version (which all players will eventually have access to) will unlock the new units the first time it is completed.
- Have fun!
Learn how to read, people. Clearly states: WINS ARE SHARED BETWEEN TIERS"
Take it you didn’t read the edited part at the bottom of those posts?- There are no unit restrictions. You can bring any squad you want.
- I was honestly pleasantly surprised when I saw (2) for each tier....then I was reminded of who these people are. I wonder if it gets tiresome, creating content that is only ever overshadowed by the great decisions of the live economy team. Art, animations, and mechanics could be groundbreaking, but none of it ever matters.
"Shonkathonk;c-1329168" wrote:
Take it you didn’t read the edited part at the bottom of those posts?
Are you saying it's the users' fault if they don't read the bottom of an edited forum post? That doesn't seem like a reasonable or necessary expectation by the devs.- LordDirtNew TravelerI see not many noticed the attempts go from 2 for both to 1 for both after their first completion.
- LadyVampire_XRetired HeroEvent feedback notes including the dev update about shared wins here
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/141623/ghosts-of-dathomir-event-feedback#latest - Moving to Feedback: Events
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