4 years ago
Grand arena matchmaking
I’ve got to say the matchmaking in this game for TW and GA are TRASH, especially since they nerfed every non GL counter. Before the nerf if someone had more GL’s than you you still had a chance to win...
"nottenst;c-2300743" wrote:"Rath_Tarr;c-2300716" wrote:"nottenst;c-2300678" wrote:
The whole point of matchmaking should be to make a competitive match between the two sides. If you can tell just by running the numbers through a discord bot that one side will blow the other side away, then the matchmaking is deficient. It is as simple as that.
While it might be good for a quick laugh to be able to blow the other side away in GAC or TW it does not make a for a satisfying battle on either side. The best experiences in both of these are when the match is close. If they incorporated the number of GLs into the matchmaking algorithm it would make the matches closer.
If you are relying on discord stat bots to determine win / loss then you have already failed. I don't even bother with them because they don't tell me what I need to know and I have finished Kyber in every single GAC.
The point of roster management is to effectively use your resources so that you can have a fun and productive experience across all game modes, including GAC. You don't have to min-max your roster to be effective but you do have to pay attention to it.
Making special allowances for GLs is the start of a slippery slope. If people are matched based on number of GLs then what about other "unbeatable" squads? Shouldn't lower GP players be matched on whether they have GAS? DR+Malak? Padme? JKR? Geos? Phoenix? Where does it end and who decides what is fair?
The discord bots apply more to TW than GAC to see how many GLs each guild does have. A quick look at the roster in GAC is good enough. The point is that a simple tool is out there that could make better matches.
The nerfing of the GL counters already took things beyond any slippery slope. It is extremely easy check that even CG developers could use to make better matches.
"nottenst;c-2300743" wrote:
I didn't notice, but was the GP of the nerfed characters correspondingly reduced? If not, they should at least have done that.
"nottenst;c-2300743" wrote:
The point about the GLs is that they want it so that only GLs should be able to defeat GLs. That is their current design, so they should take that into account in the matchmaking. It should be an extremely simple concept to grasp without worrying about other ramifications.
"nottenst;c-2300743" wrote:
For lower GP players there are a lot more divisions, so it could be that balancing those previously "unbeatable" squads might not as big a deal.
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