Forum Discussion

Cosy85's avatar
8 years ago

Grand Master Yoda rework

These are just thoughts on how this amazing character could be brought up to the Legendary status he should be;

His health / protection/ damage / speed etc all to stay the same.

Basic attack - a combination of his current basic attack with his current unstoppable force attack.
This would now read - “Yoda attacks the target - if they have more than 50% health he gains 30% turn meter and foresight for 2 turns. If the character has less than 100% health this attack has a 70% chance to stun the target and remove 30% turn meter”

Master stroke - to stay the same

Unstoppable force - this will now be changed so that Yoda attacks for 5 hits, for each buff type the team has Yoda will attack for an additional hit. This can’t be evaded.

Battle meditation - to stay the same

Leader ability - Jedi allies gain 70% tenacity. Every time a Jedi ally is hit all Jedi gain 5% turn meter, if the Jedi is critically hit all Jedi gain an additional 5% turn meter, if a Jedi resists a debuff gain 10% turn meter.
  • Awsome! I just got Yoda and I'm not really happy about his basic and the second special
  • Crimsonwolf007's avatar
    Crimsonwolf007
    Seasoned Newcomer
    What level do you have him ?
    Yours finally started being s force for me when i zeta both of his specials and gear 11.
    He does have his off days though like he’s drinking to much.

    "DarthMatt2004;c-1283282" wrote:
    Awsome! I just got Yoda and I'm not really happy about his basic and the second special


  • I have Yoda 7* gear XI, Zeta BM, speed 238 (a little slow for my taste), he is useful in arena under.zqgj lead, but I agree, he was master to entire Jedi order. I'm sure on a 1 vs. 1 against CL, he wouldnt stand a chance. Not very Canon if you ask me.