7 years ago
Grevious Rework Idea
Basic: Furious Assault: Deal Physical damage to target enemy. If Grevious has any buff, do it again. This attack cant be evaded or countered.
Special: Whirling blades: Deal Physical damage to all enemies and inflict up to 3 DoTs on each. If this attack would be countered, instead Grevious gains a bonus attack against the . No counter attack occurs.
Special: Sinister Laugh: Deal damage to each enemy equal to 5% of their max health for each buff on them, then Grevious gains TM equal to the percentage health dealt this way. If 100%TM was gained, Grevious gains Offense up for 2 turns.
Leader: Overwhelm: Seperatist allies gain 40% Offense and 40% Critical Chance and 30% Defense for each B2 Super Battle Droid ally . If another seperatist ally would be defeated,
Non-B2 Super Battle Droid: Replace the dead ally with a B2 Super Battle Droid with 50% of its health and 50% of its protection and the Offense of a B2 Battle Droid of the same star, gear and level. Speed of the dead character is retained.
ZETA: B2 Super Battle Droid: Replace with a B2 Super Battle Droid of the same stats. Only Occurs once per Battle Droid. The new super battle droid is not affected by this ability
Grevious: Replace Grevious with Grevious with the same stats at max HP. a random tank ally gains taunt, 100%HP and Critical Hit Immunity for 2 turns. This can only occur once.
Not zeta: These do not count as revives.
Unique: Intimidate: If a enemy would gain buffs, they lose 10%TM, doubled against Galactic Republic characters. Grevious Gains TM loss this way.. Opponents can't Heal while its not their allies turn.
ZETA: If a enemy would gain buffs, they lose 5% Health and 5% Protection, doubled against Galactic Republic characters. Grevious gains the amount loss as protection
Special: Whirling blades: Deal Physical damage to all enemies and inflict up to 3 DoTs on each. If this attack would be countered, instead Grevious gains a bonus attack against the . No counter attack occurs.
Special: Sinister Laugh: Deal damage to each enemy equal to 5% of their max health for each buff on them, then Grevious gains TM equal to the percentage health dealt this way. If 100%TM was gained, Grevious gains Offense up for 2 turns.
Leader: Overwhelm: Seperatist allies gain 40% Offense and 40% Critical Chance and 30% Defense for each B2 Super Battle Droid ally . If another seperatist ally would be defeated,
Non-B2 Super Battle Droid: Replace the dead ally with a B2 Super Battle Droid with 50% of its health and 50% of its protection and the Offense of a B2 Battle Droid of the same star, gear and level. Speed of the dead character is retained.
ZETA: B2 Super Battle Droid: Replace with a B2 Super Battle Droid of the same stats. Only Occurs once per Battle Droid. The new super battle droid is not affected by this ability
Grevious: Replace Grevious with Grevious with the same stats at max HP. a random tank ally gains taunt, 100%HP and Critical Hit Immunity for 2 turns. This can only occur once.
Not zeta: These do not count as revives.
Unique: Intimidate: If a enemy would gain buffs, they lose 10%TM, doubled against Galactic Republic characters. Grevious Gains TM loss this way.. Opponents can't Heal while its not their allies turn.
ZETA: If a enemy would gain buffs, they lose 5% Health and 5% Protection, doubled against Galactic Republic characters. Grevious gains the amount loss as protection