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InstantDoneWith's avatar
7 years ago

Guild, Alliance and hopping.....

YES YES YES A fruitful day to everyone!!! Yes there are SECRET GUILD PRACTICES you didnt know about. What are these practices & how do they BENEFIT those who practice it.

1. JUMPING (Popularly known as GUILD HOPPING) This is simply the ACT OF SWITCHING GUILDS or changing guilds for any reason be it for greener pastures or for fun.

2. GUILD FORM ALLIANCE. This is when two or more GUILDS WORK TOGETHER to complete missions such as RAIDS, TW or TB. This requires STRICT DISCIPLINE & ORGANIZATION from participating guilds. Guild go about their normal activity till one of the guilds has enough tickets for the HAAT or HPIT then depending on available space in that guild 10 members or more can JUMP from that guild to the ally guild that is doing the HAAT or HPIT & help them complete. THIS WORKS in two ways memebers of smaller guilds that can complete any tier of the raids will be able to do so with the help of the other guild members its a symbiotic relation ship where members move freely withing both guilds mostly when raids are launched helping get higher rewards or priced shards. JUMPERS are usually required to posy raid tickets before leaving.

3. GUILDS HIRE MERCENARIES. This is more commonly practiced amongst many Guilds and is simply hiring one or more strong members of other guilds to to help complete higher tiers of raids. Mercenaries grow faster because they benefit raid rewards TWO GUILDS The hiring Guild has to launch those higher tier raids when mercenaries arw available.

4. THE WANDERING MEMBER. There are some guild members who JUMP from time to time to catch Heroic raids that their ORIGINAL GUILD cant or to get more rewards could be acting as a mercenary. There are two types THE WANDERER Who comes back to his MOTHER GUILD & THE ROGUE who just JUMPS from Guild To Guild CHASING RAIDS

There are some other more dynamic guild mechanics which some guilds practice where members who are allowed to participate in raids must post raid tickets in two guilds this works best when the tine difference when raid tickets are registered in both guilds are far apart say 4 hrs or more. This allows both guilds to complete more raids with less members.

I HOPE THIS HAS BEEN INSIGHTFUL & WILL HELP SMALLER GUILDS FARM HAN SOLO, GENERAL KENOBI & DARTH TRAYA FASTER.

Feel free to Leave your COMMENTS below more IDEAS are always WELCOME. Thank you for visiting.

-GENERAL INSTANT

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