8 years ago
GWs & G12 - Difficulty increased for no reasons.
I won't debate much about how GW is unbalanced, unfair or whatever since everybody already knows it (and obviously devs don't see to care) but there's something really wrong since G12 has been implemented.
First i don't own a lot of G11 toons, only a few zetas (3) and tbh i only have two and a half viable teams to throw in there. I was already facing quite tough teams prior to last update but now i'm facing mostly full G12 teams, which means there has been a huge increase in team power i have to beat.
So... any dev could explain us why for some reasons we have to fight way more powerful teams than previously ? Cause i'm pretty sure there's something wrong in how opponent teams power is calculated since G12 is supposed to be a massive efficiency boost.
Difficulty has increased A LOT in there and it's barely viable nor much enjoyable (and also way too time consuming) and we really need consistency here.
Thanks.
First i don't own a lot of G11 toons, only a few zetas (3) and tbh i only have two and a half viable teams to throw in there. I was already facing quite tough teams prior to last update but now i'm facing mostly full G12 teams, which means there has been a huge increase in team power i have to beat.
So... any dev could explain us why for some reasons we have to fight way more powerful teams than previously ? Cause i'm pretty sure there's something wrong in how opponent teams power is calculated since G12 is supposed to be a massive efficiency boost.
Difficulty has increased A LOT in there and it's barely viable nor much enjoyable (and also way too time consuming) and we really need consistency here.
Thanks.