Forum Discussion
- It's the 15% minimum resist chance that screws up auto solo's.
- Moved to correct sub forum.
- How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot. "Tiggus;c-1334296" wrote:
How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot.
JE has a non-attack basic, so it can't trigger the 7th hit. Both Raid han and cmdr luke reduce TM on basic after grievous gains 100% TM. Potency is useless since you can put tenacity down on grievous with cmdr luke.
That leaves the 15% minimum resist chance, wich will screw things up eventually when your 7th hit gets resisted."leef;c-1334336" wrote:
"Tiggus;c-1334296" wrote:
How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot.
JE has a non-attack basic, so it can't trigger the 7th hit. Both Raid han and cmdr luke reduce TM on basic after grievous gains 100% TM. Potency is useless since you can put tenacity down on grievous with cmdr luke.
That leaves the 15% minimum resist chance, wich will screw things up eventually when your 7th hit gets resisted.
I think that bosses have such high tenacity that tenacity down still doesn't bring it all the way down. I tried it with han maxed out on damage mods a few times, and then i gave him about 40% more potency and immediately it felt much easier the next few times I tried it"crazycdog29;c-1335516" wrote:
"leef;c-1334336" wrote:
"Tiggus;c-1334296" wrote:
How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot.
JE has a non-attack basic, so it can't trigger the 7th hit. Both Raid han and cmdr luke reduce TM on basic after grievous gains 100% TM. Potency is useless since you can put tenacity down on grievous with cmdr luke.
That leaves the 15% minimum resist chance, wich will screw things up eventually when your 7th hit gets resisted.
I think that bosses have such high tenacity that tenacity down still doesn't bring it all the way down. I tried it with han maxed out on damage mods a few times, and then i gave him about 40% more potency and immediately it felt much easier the next few times I tried it
Unless the boss has Tenacity Up, Tenacity Down will definitely reduce boss to minimum resist chance of 15%"crazycdog29;c-1335516" wrote:
"leef;c-1334336" wrote:
"Tiggus;c-1334296" wrote:
How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot.
JE has a non-attack basic, so it can't trigger the 7th hit. Both Raid han and cmdr luke reduce TM on basic after grievous gains 100% TM. Potency is useless since you can put tenacity down on grievous with cmdr luke.
That leaves the 15% minimum resist chance, wich will screw things up eventually when your 7th hit gets resisted.
I think that bosses have such high tenacity that tenacity down still doesn't bring it all the way down. I tried it with han maxed out on damage mods a few times, and then i gave him about 40% more potency and immediately it felt much easier the next few times I tried it
I meant to say that modding for potency is useless when you can apply tenacity down. Not sure why you experienced less resists with higher potency. Tenacity down makes your character's potency irrelevant, it reduces the chance to resist to the minimum resist chance (15%) regardless of the attacking character's potency.- FORE-SIGHTEDNew SpectatorAdd TFP non geared or someone else for tenacity down?
Btw how many turns before enraged are you getting with those speeds? And wouldn’t it work with CLS 100% tm down instead of auto if don’t have Han zeta’d? "leef;c-1335764" wrote:
"crazycdog29;c-1335516" wrote:
"leef;c-1334336" wrote:
"Tiggus;c-1334296" wrote:
How do you handle the TM gain, every 7 turns or so? I tried something similar, and GG got full TM after a bit, spawning brand new sides (but I tried with Dathcha lead, so it might play a bit different)
Also, Han needs some potency I guess. Mine was resisted a lot.
JE has a non-attack basic, so it can't trigger the 7th hit. Both Raid han and cmdr luke reduce TM on basic after grievous gains 100% TM. Potency is useless since you can put tenacity down on grievous with cmdr luke.
That leaves the 15% minimum resist chance, wich will screw things up eventually when your 7th hit gets resisted.
I think that bosses have such high tenacity that tenacity down still doesn't bring it all the way down. I tried it with han maxed out on damage mods a few times, and then i gave him about 40% more potency and immediately it felt much easier the next few times I tried it
I meant to say that modding for potency is useless when you can apply tenacity down. Not sure why you experienced less resists with higher potency. Tenacity down makes your character's potency irrelevant, it reduces the chance to resist to the minimum resist chance (15%) regardless of the attacking character's potency.
Yeah I'm really not sure, but it wasn't a 1 off thing, it was a struggle before and since i changed it it hasn't been at all. So I really don't know at this point- Ackbar L will make the auto more reliable, but you'll need to retreat him.
im using AA, CLS, Han, BB-8, just cause i dont have JE at 7*. but the tactic stays the same, JE will call assist for zHan/CLS. with ackbar L, it will call 2 assists. :)
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