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ordo801st's avatar
ordo801st
Rising Scout
9 days ago

HK-47 Potential Touch Up!!

So, I am going to do another Touchup Idea that I have for my Favorite Star Wars Droid, HK-47. He deserves some love since Malgus stole Darth Revan from him. Plus, everything is Scaling up so why not catch-up older Characters??? Oh, wait that's right, CG doesn't think they can make money from reworks as much as a new character. I feel like that's an excuse in my opinion. CG you can easily add various packs to help players catch up gear levels, or even a pack to add the zetas, like a 5 dollar to 8-dollar pack and boom you can add zetas and always have them up for the reworked character in the character find page. Aside from that here is my Proposed Idea to touch up HK-47 to work with Darth Revan and others. Ill post more thoughts after the kit. Obviously if you don't see the ability, I don't see the need for Change. Aside from changing his AOE Havoc back to the older Meatbag Mayhem from when he first was released. It sounded better and matched him better. Saves Havoc for another character's ability. Easy.  Also, I do hope they add more HK units from both KOTOR 2, SWTOR, and the one from Mando season 2. Maybe making HK a very useful unit for a droid team since Darth Revan is hanging with Malgus.

Categories: Leader, Dark Side, Droid, Sith Empire, Scoundrel

Meatbag Meyhem: 

Deal true damage (ignores Defense but can't critically hit) to all enemies, and half that amount an additional time for each debuffed enemy. Then, inflict Tenacity Down and Target Lock on all enemies for 2 turns. This attack deals 25% more damage for each Jedi enemy and can't be countered.

Assassination Protocol:

Dispel all buffs on target enemy, then deal Physical damage to that enemy. This attack can't be evaded and deals 100% more damage against Jedi. If the target enemy has Deathmark, Target Locked, Marked, or Fear, this ability's cooldown is reset.

This ability starts on cooldown, and its cooldown is reduced by 1 when an enemy is inflicted with Fear or Target Locked. This ability is reduced by 3 if an enemy is Marked.

Targeted Elimination:

Droid allies have +30% Critical Chance, +30% Critical Damage, +30% Defense, and +30% Offense, and gain 15% Turn Meter on a critical hit. 

Self-Reconstruction:

HK-47 has +35% Health, +35% Protection, and +35% Health Steal. In addition, HK-47 starts the encounter with Spare Parts.

When a buff expires on an enemy, HK-47 recovers 5% Health and 5% Protection. When HK-47 uses an ability during his turn, it deals 25% more damage if the target has Deathmark, Target Locked, Marked, or Fear.

Spare Parts: +30% Critical Chance and +30% Offense; if this character is defeated, they are revived with 100% Health, gain Foresight and Protection Up (50%) for 2 turns, and dispel this buff from HK-47; this revive can't be prevented.

Loyalty to the Maker:

Enemies with Protection Up can't gain bonus Turn Meter. HK has bonuses based on who is in the Leadership:

If HK-47's leader is Darth Revan, HK-47 has the following:

- +50% Defense, Offense, Potency, and Tenacity

- +35% Critical Avoidance for each non-Droid enemy at the start of encounter

- Cooldown of Assassination Protocol is reset the first time another Sith Empire is defeated

If HK-47's Leader is Jedi Knight Revan, HK-47 gains the Old Republic Tag and has the following:

-25% Defense, Offense, Potency, and Tenacity

-20% Critical Avoidance for each Sith enemy at the start of encounter

-Cooldown of Assassination Protocol is reset the first time Savior is Activated.

 

If HK-47's Leader is Darth Malgus, HK-47 gains the Fallowing

-35% Defense, Offense, Potency, and Tenacity

-25% Critical Avoidance for each Sith enemy at the start of encounter

-Cooldown of Assassination Protocol is reset the first time another Sith Empire or is defeated

 

If HK-47 is in the Leader Slot, HK-47 gains the Following.

-40% Defense, Offense, Potency, and Tenacity

-40% Critical Avoidance for each non-Droid enemy at the start of encounter

-Cooldown of Assassination Protocol is reset the first time HK-47 uses Spare Parts or another Droid is defeated.

So, this is what I came up with. Yes, I feel he should have some bonuses, but not all bonuses to working with Jedi Revan, and you can add Meetra Surik the Jedi Exile to the Jedi Revan line. Plus, I can see when Revan Reborn (possible future GL) comes out you can do like 75% or 80% to all those stats to work with Revan Reborn. Easy improvement when both those characters come out. What are your thoughts. I feel also the Droid one would be nice for him to be an extra droid leader until or if CG decides to bring about an HK faction with HK-50, HK-51, HK-55, and HK-87(Mando season 2 or the Ahsoka show) versions of HK units to be its own faction. I just want to see older characters touched up so players can have more fun with them. Also, yes under Malgus you would allow HK to work under him instead of just Sith Empire Sith. Since Malgus had HK in SWTOR at some point until Revan came back. Also, side note I can see HK gaining the Revanite tag if Revan Reborn came out since that was basically the faction, he was leading in SWTOR.

4 Replies

  • pe5louujwfe9's avatar
    pe5louujwfe9
    Seasoned Rookie
    8 days ago

    I love HK, also the Jedi Exile, Meetra Surik from KOTOR 2 could be another potential ally for him, instead of Keanu Reevan from TOR

  • ordo801st's avatar
    ordo801st
    Rising Scout
    8 days ago

    Right, I agree with this. Plus again like I mentioned adding more HK units I'd be all over that. All the ones from KOTOR 2, and SWTOR. 

  • pe5louujwfe9's avatar
    pe5louujwfe9
    Seasoned Rookie
    8 days ago

    The silver HK-50s could be like the Dark Trooper with multiple reinforcements when it is destroyed/bolstering abilities depending on amount surviving. And they would also have the Bounty Hunter tag since they are hired by G0-T0 to hunt the Jedi for the Republic via the Exchange.

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