There have already been numerous suggestions on how to improve Conquest and make it more enjoyable to play and experiment with:
- Change currency needed for disc swapping
- Add more variation and remove "duplicate" teams and discs from slices
- Change feats
- Change bosses
- Add new team variations and new factions
- Add a counter for feats, so progress is actually measured and understood
CG has instead chosen to simply make a few teams and modifiers more difficult and pretty much left everything else the same. While I agree, it is quickly becoming boring and tedious, CG has clearly no inclination to improve it - at least not quickly.