4 years ago
How to Keep Conquest Great
Imo Galactic Conquest is one of the best additions this game had ever had. However, I believe we are starting to see some missed opportunities in relation to this new feature. I'm not going to complai...
"Iy4oy4s;c-2277194" wrote:"TVF;c-2277140" wrote:"Nikoms565;c-2277139" wrote:"TVF;c-2277134" wrote:"Nikoms565;c-2277133" wrote:"Gifafi;c-2277130" wrote:
“Keep”
“Great”
Also, the all-LS/DS battles are awful. What’s the point of having a quasi-sandbox if we can’t theorycraft and try new things without being penalized?
It's not a sand box. It's prescribed play (feats) that penalizes experimentation (energy + disc-swapping costs). It's a mundane drag with the carrot of a new character that isn't obtainable any other way as the reason to trudge through.
TL;DR It's work. CAT is this month's paycheck.
Gifafi finishes today. He has four days to experiment for zero cost and with zero prescribed play.
Disc-swapping costs don't go away after you have max rewards. Sandbox ain't free. Which is why I stop playing the mode the second I've completed red crate.
Giraffe complained about LS/DS feats preventing theorycrafting. Nothing is stopping him now.
The modifiers. Can’t really theorycraft with the modifiers in place. Conquest would have great replay ability if after you earn the Red crate, you could turn off all the disks and enemy modifiers and turn them back on if you wanted. Then it would be a place to theorycraft.