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"JaggedJ;c-1481741" wrote:
Would change my vote if I could. The pure randomness of DN's annihilate and the ineffectiveness of Unbreakable Will has taken me to somewhere between dislike and hate.
Annihilate isn't random, though. Nihilus will use it whenever it's off cooldown and has a handful of abilities that will lower its cooldown. You can manipulate when it's used by metering your basic attacks to control how many debuffed allies you have and you can soak it totally with Unbreakable Will. Remember--The raid buff lasts the entire turn, there's no need to wait until the last second to use it. Also remember--Nihilus gains speed every time you attack him, so you might think his meter is low, but it'll fill up fast.
EDIT: This illustrates what I like most about the raid. There are a lot of little things to consider and keep track of, so much more than just put in the right team and clobber the boss for several million. It's about timing and sometimes using an ability that won't do as much damage because it'll lead to some other outcome you want more."JaggedJ;c-1480870" wrote:
"KyloRey;c-1480775" wrote:
"JaggedJ;c-1480417" wrote:
Hate DN. The rest of it I enjoy. Needs to be retuned a bit which I'm sure they will at some point, but for now it's good aside from DN.
Considering 2 Team Instinct guilds have already beaten it, I don't think it needs to be retuned. Its end game content. Other guilds will eventually be able to tackle it as they get stronger, like the HAAT.
It will get retuned. New content always does.
Well, two other guilds have also beaten the raid. That is basically right after the raid was launched. I do think the lower tiers may get retuned but the Heroic Sith raid will remain the same, just like the HAAT was not retuned.- Good with a new raid, the game need more content.
I se to major problems, that should be easy to change.
Better reward ad the lower lvl´s so it mach the difficulty.
DN is pretty retarded with the annihilate vs UW. "NicWester;c-1481812" wrote:
"JaggedJ;c-1481741" wrote:
Would change my vote if I could. The pure randomness of DN's annihilate and the ineffectiveness of Unbreakable Will has taken me to somewhere between dislike and hate.
Annihilate isn't random, though. Nihilus will use it whenever it's off cooldown and has a handful of abilities that will lower its cooldown. You can manipulate when it's used by metering your basic attacks to control how many debuffed allies you have and you can soak it totally with Unbreakable Will. Remember--The raid buff lasts the entire turn, there's no need to wait until the last second to use it. Also remember--Nihilus gains speed every time you attack him, so you might think his meter is low, but it'll fill up fast.
EDIT: This illustrates what I like most about the raid. There are a lot of little things to consider and keep track of, so much more than just put in the right team and clobber the boss for several million. It's about timing and sometimes using an ability that won't do as much damage because it'll lead to some other outcome you want more.
Can't be botheted rewriting it but in another thread I explained the issue I was having. Either he goes twice in a row before annihilate or twice after including force drain afterwards which coolsdown healer and then there's the times he has annihilate ready to go and he chooses not to use it.- I voted at phase 1, if Imwere able to reassign my vote, I would change to 6 or 7.
- I'm in a 72 million GP guild and we started at T4. While DN took a few goes to figure out the best timing, and was frustrating at first, the rest of the phases were far more enjoyable. I'm liking the difficulty and having to keep track of all the moving pieces.
It gets a passing grade from my guild as well since almost everyone is having a blast. - Apparently CG thought it needed to be harder? Seriously?
Yeah I'm not doing Sith Raid anymore. Not fun - Wait theres something after nihllus ?
- Nihilus part ruins it completely for me.
"Liamtbqh;c-1482466" wrote:
Nihilus part ruins it completely for me.
See p4 then, where nothing works.
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