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7 years ago
The Hpit raid has a bit over 10M DMG. Your guild can do more damage than the 10M when you "waste" damage. Damage to the raid counts only when you submit it after you ended your run. E.g. you enter the Raid with a team, do your damage and eventually get defeated. Then you see how much damage your toons did and how much damage you dealt in total. Once you click on the button underneath the damage numbers your damage applies to the health of the raid and your guild members can see it. If you aren't happy with your damage, you can retreat from the encounter, or terminate the app and everything is reverted to the state before your run. (I think it is recommended to retreat before you see your damage, because it may count by this time, but I'm not sure about this) To retreat without any losses, click on the little gear in the top left corner and then on retreat or escape or whatever it is called.
During the phase the damage dealt by your guild gets added together when more than one member fight the raid at once, but if someone finishes the raid, the progress of the other members gets lost (fully or partially, I'm not sure. Play on safe, if you have trouble to defeat the raid by sending only one member at the same time into the fight at the end of one phase) The damage, which is lost doesn't apply to the raids health, but counts for the individual player. In doing so you can generate damage numbers without contributing those numbers to the health bar.
Another method to waste damage is when someone finished the raid, now everyone who is still on the fight has one hour to end their run and so everyone can end the raid on his/her own. With this method again, the damage counts for the individual player, but as the raid is defeated the numbers can't apply to the health bar anymore.
PS.: Sorry for bad English, I hope you can understand me. I'm not a native English speaker so I hope you can forgive me. :)
Tip: Play on airplane mode on your device, so you can try and when you are happy with your result you disable airplane mode and commit your damage, if you aren't happy, close the game(terminate it/ force it to stop), reconnect to the internet and restart the game and you can try again with the same team (the progress gets reverted)
In more advanced guilds like the one I am in, we have the first 24h of the Hpit and Haat raid a 0 dmg period, which means everyone can register with one weak toon, but isn't allowed to do any damage. The second 24h everyone is free to hit as hard as they want but we ask the players to ensure the raid lasts 30minutes or more. In that 30 minutes you can enter the fight and solo it on your own (Hpit). With that method we have always 3-6 members with the full 10M damage xD and a few with a bit less.
During the phase the damage dealt by your guild gets added together when more than one member fight the raid at once, but if someone finishes the raid, the progress of the other members gets lost (fully or partially, I'm not sure. Play on safe, if you have trouble to defeat the raid by sending only one member at the same time into the fight at the end of one phase) The damage, which is lost doesn't apply to the raids health, but counts for the individual player. In doing so you can generate damage numbers without contributing those numbers to the health bar.
Another method to waste damage is when someone finished the raid, now everyone who is still on the fight has one hour to end their run and so everyone can end the raid on his/her own. With this method again, the damage counts for the individual player, but as the raid is defeated the numbers can't apply to the health bar anymore.
PS.: Sorry for bad English, I hope you can understand me. I'm not a native English speaker so I hope you can forgive me. :)
Tip: Play on airplane mode on your device, so you can try and when you are happy with your result you disable airplane mode and commit your damage, if you aren't happy, close the game(terminate it/ force it to stop), reconnect to the internet and restart the game and you can try again with the same team (the progress gets reverted)
In more advanced guilds like the one I am in, we have the first 24h of the Hpit and Haat raid a 0 dmg period, which means everyone can register with one weak toon, but isn't allowed to do any damage. The second 24h everyone is free to hit as hard as they want but we ask the players to ensure the raid lasts 30minutes or more. In that 30 minutes you can enter the fight and solo it on your own (Hpit). With that method we have always 3-6 members with the full 10M damage xD and a few with a bit less.
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