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- Stop making sense.
"CoastalJames;c-1589859" wrote:
Stop making sense.
Ha, always on point- Agree 100%. Make this happen!
- braskmeNew SpectatorYeah, we've really wanted rankings for those that haven't done a thing as -- and those that have attacked on offense but lost as 0. Ideally everyone would at least put a squad on defense but that's proving to be surprisingly difficult to achieve.
- Yes please.
Currently we lock zones so we can st least know how many attacks people have. - this stat needs to be added
how hard would it be to include a “Offensive Attempts” stats to go along with Banners From Successful Attacks & Banners From Setting Defense & Rogue Actions? - Agree. You can’t tell who has failed but tried or who hasn’t attempted anything.
- Sure would be nice.
- Excellent idea, got my vote.
- The biggest reason that active players register for TW but don't attack is not because of laziness or selfishness, but because the matchmaking is so bad that there is often absolutely no chance to win. If lack of participation is a problem then isn't it a better idea to address the reasons people aren't participating instead of just identifying the non-participators? I would support the addition of some feature that shows who attacked and who hasn't, but I don't think that it would fix the problem that many guilds have with TW. This change could lead to an increase in attacks due to peer pressure, but from the perspective of a game developer increasing participation by pressuring people to do something they don't want to do is less desirable than the players actually wanting to participate. Without a fix to the matchmaking, such a change would create tension within mid-level guilds between the people who don't want to waste time sending team after team into a meat grinder and the people who demand that you give it your all even in the face of insurmountable odds.
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