Forum Discussion
8 years ago
"Veritasum;c-1105170" wrote:"Jedi_Reach_;c-1104879" wrote:"Veritasum;c-1104854" wrote:
Yes, Chaze is op, broken or whatever else you want to call them. That is obvious. Most or many agree. BUT, they're not getting nerfed. I suggest you find time to increase your roster to fight or join Chaze for a very long long time instead of beating that dead horse. They're not getting the nerf bat. Good luck.
Already have a roster to fight them. Still broken, still killing longevity of the game. Also the double standard on Nute is pretty funny, considering Chaze more or less can do what it did, albeit, differently.
Ok, but they're still not getting the nerf. And the game's longevity? That is a gamer's life long argument in the struggle against tyrannical. money grubbing game companies. But I hate to tell you this, but for as many examples as there are of games shutting down, there are many more that continue. SWGOH will shut down when Disney stops making SW movies, so you do the math.
Cheers for the well thought out reply.
Not sure I share the acceptance of them never getting nerfed -- I think it's an eventuality, whether indirectly or direct, through power creep, gear, or just flat out reduction. It's a problem that's a glaring issue so something will have to be done eventually. There is no threat this game will shut down; no -- life support like SWTOR? Maybe.
However, keep in mind that if the balance is so absurdly broke then they will also make less money. (Chaze is now F2P and based on their release model, they'll also be easier to farm eventually) so even if you want to look at it from that standpoint, Chaze is cancerous to all angles.
Let's not forget other people who spent money investing in teams / counters etc. that get shafted. That's frustrating to those people as well, especially if they invest in new DS toons that still cannot break this unbreakable Chaze-carrying meta.
Power creep under this business model is not as severe as say a subscription based model. Subscription power creep starts to get out of control when the vets get tired of old content and demand more, while the noobs can't be bothered to grind all the way to end game in the same time it took the vets. So the game is watered down at the low end to rush the noobs to the end game and now you have more people clamoring for more content and harder content. In this scenario, a lot of devs can't keep up.
Certainly.
In this business model, money remains the only way to catch up quickly or get ahead quickly. And every player knows this. A f2p vet can't be mad that Joe Smith just beat him down in arena after he spent a few thousand dollars to do so. And that just feeds the machine plus that whole SW thing will just keep the game going and going no matter how many Chaze threads there are. Good luck.
As previously said, Chaze threatens even the money making. Now that they're F2P (you can get Chaze F2P with proper economic spending, assuming you have a decent arena rank etc.) the problem has extended to virtually all avenues of the game.
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