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Ichiraikou
New Spectator
5 years ago

IG-11 Kit Idea

IG-11
Light Side, Tank (AGI), Leader, Droid, Scoundrel, Bounty Hunter
Relentless Bounty Hunter Droid that rushes into battle, causing him to draw enemy attention.


Great Aim (Basic)
Deal Physical damage to target enemy. If IG-11 has Accuracy Up, attack again and grant a random other Scoundrel ally Accuracy Up for 2 turns. Otherwise gain Accuracy Up for 2 turns.

Blaster Mayhem (Special) (Cooldown: 4)
Deal Physical damage 10 times to random enemy targets. Inflict Critical Damage Down for 2 turns on each damaged enemy. Enemies damaged more than once also suffer Offence Down for 2 turns. At the end of this turn, IG-11 Taunts for 2 turns. This attack can’t be Resisted.

As The Client Says (Leadership)
All enemies have -35% Evasion. Scoundrel allies have a 50% Chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can’t be Resisted. When IG-11 is in the leader slot, and not the ally slot, the following Contract is active:
Contract: Remove Turn Meter from enemies 25 times (only Bounty Hunter allies can contribute to the Contract).
Reward: Bounty Hunter allies have their Payouts activated, and gain 20% Turn Meter when they damage an enemy without removing Turn Meter.

Self-Destruction Protocol (Unique) (Zeta)
When IG-11 is defeated, all enemies suffer damage equal to 30% of their Survivability, which can’t be Evaded or Reduced (except by raid bosses). If all allies are Scoundrel at the start of the battle, all enemies also suffer Healing Immunity for 2 turns and Ability Block for 1 turn, which can’t be Evaded, Resisted, Copied, or Dispelled. (Survivability = Max Health + Max Protection.)

IG-11’s Payout (Unique)
Whenever IG-11 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Whenever IG-11 loses Taunt, reduce the cooldown of Blaster Mayhem by 1. Whenever IG-11 or another Scoundrel ally loses a buff, IG-11 Recovers 5% Protection and gains 5% Turn Meter.

Previous version:
IG-11
Light Side, Support (AGI), Leader, Droid, Scoundrel, Bounty Hunter
Supportive Droid that can revive Scoundrel allies and self destructs when defeated.


Great Aim (Basic)
Deal Physical damage to target enemy. If target enemy has Defence Down, attack again. Otherwise inflict Defence Down for 2 turns, which can’t be Resisted.

I am a Nurse Droid Now (Special) (Cooldown: 4)
Revive a random defeated Scoundrel ally at 40% Health and 80% Turn Meter, and grant that ally Stealth for 2 turns. Then, all Scoundrel allies gain Protection Over Time (30%) for 2 turns and IG-11 gains 15% Turn Meter for each active Scoundrel ally.

As The Client Says (Leadership)
Scoundrel allies gain +70% Accuracy and have a 50% Chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can’t be Resisted. When IG-11 is in the leader slot, and not the ally slot, the following Contract is active:
Contract: Remove Turn Meter from enemies 20 times (only Bounty Hunter allies can contribute to the Contract).
Reward: Bounty Hunter allies have their Payouts activated, and gain 20% Turn Meter when they damage an enemy without removing Turn Meter.

Self-Destruction Protocol (Unique) (Zeta)
When IG-11 is defeated, all enemies suffer damage equal to 30% of their Survivability, which can’t be Evaded or Reduced (except by raid bosses). If all allies are Scoundrel at the start of the battle, all enemies also suffer Healing Immunity for 2 turns and Ability Block for 1 turn, which can’t be Evaded, Resisted, Copied, or Dispelled. (Survivability = Max Health + Max Protection.)

IG-11’s Payout (Unique)
Whenever IG-11 receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: When another Scoundrel ally is defeated, reduce IG-11’s cooldowns by 1. When IG-11 reaches 1% Health, it dispels all debuffs from itself, takes a bonus turn, and then is defeated.
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This kit idea for IG-11 (from The Mandalorian) is an updated version of a reaction kit idea. I've unfortunately forgotten to what post the original was an reaction. But it has changed quite a lot anyway, so it's not too bad. Just a minor worry for me. As always, tell me what you think.