Forum Discussion
7 years ago
"scuba;c-1499800" wrote:
This is why all debuffs except stager, dm, expose and there is another I can't think of, should be applied before damage is done. There is no consistency in how CG has set it up even with same debuffs (EP shock applied before damage dooku shock applied after damage)
Alternatively, all bonus % based unique buffs should be applied at the end of the turn (after damage and debuff)
@CG_Carrie This issue is a a basic game phylosophy question, please respond and tell us, what the offical phylosophy behind the sequence of events during a turn is. (and why are Raid bosses are exceptions)
This issue questions the very base mechanics in the game, how a "turn" should be work.
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