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AOHNH's avatar
7 years ago

Is there a bug with GW matchmaking?

I've seen many posts saying that there's probably a bug with GW. Lately, the matchmaking has been getting more and more king sofa (rev) bad, I now I'm thinking there's a lot of truth to those posts.

Node 3 is almost always easy. It's supposed to be a team below your arena GP, right? Today there's an unbeatable brick wall team on it. This doesn't make any sense. It's like matchmaking goes nuts and picks a team based on your cumulative GP and not just the arena team.

Why are we, the players, being ignored by the developers? There's a problem with GW, it needs to be acknowledged and addressed.

50 Replies

  • "EventineElessedil;c-1706381" wrote:
    "BucMan55;c-1705365" wrote:
    We have an official answer:

    https://answers.ea.com/t5/Bug-Reports/GW-Matchmaking-is-not-fun/m-p/7202237#M20217


    "Hi there, while I understand the frustration in regards to the GW matchup, this is not a bug."

    "We've confirmed with the dev team that there have been no changes that would affect Galactic War matchmaking this year. However, we did identify a bug that would cause the opponents to sometimes not match the expected difficulty."

    This is what we call talking out of both sides of your mouth. In other words, bug confirmed.



    To be fair you left out them basically saying thanks for bringing these facts and data to our attention.
  • So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.
  • "Jpplayer;c-1706419" wrote:
    So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.


    You're welcome.
  • "Waqui;c-1706600" wrote:
    "Jpplayer;c-1706419" wrote:
    So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.


    You're welcome.


    The only thing you did was undermining the problem. You never took this seriously.
  • "Jpplayer;c-1706745" wrote:
    "Waqui;c-1706600" wrote:
    "Jpplayer;c-1706419" wrote:
    So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.


    You're welcome.


    The only thing you did was undermining the problem. You never took this seriously.


    By highlighting the need for documentation, when reporting? And the need to filter away all those reported cases, that clearly were no instances of any bugs? Ok. You are allowed to have your oppinion — wether it's a clever one or not.
  • "Waqui;c-1706761" wrote:
    "Jpplayer;c-1706745" wrote:
    "Waqui;c-1706600" wrote:
    "Jpplayer;c-1706419" wrote:
    So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.


    You're welcome.


    The only thing you did was undermining the problem. You never took this seriously.


    By highlighting the need for documentation, when reporting? And the need to filter away all those reported cases, that clearly were no instances of any bugs? Ok. You are allowed to have your oppinion — wether it's a clever one or not.


    Sure, whatever you say.

    “And the need to filter away all those reported cases, that clearly were no instances of any bugs” you say. If we needed you to solve this problem, we would all be screwed, that’s for sure. You would still think that this was duo to the fact that we didn’t have a competent roster or that we weren’t just “clever” enough.

    “Wether it’s a clever one or not” - this is your real motivation. This is what brings you here. Just highlighting this.
  • "Jpplayer;c-1706782" wrote:
    "Waqui;c-1706761" wrote:
    "Jpplayer;c-1706745" wrote:
    "Waqui;c-1706600" wrote:
    "Jpplayer;c-1706419" wrote:
    So there was a bug. That wasn’t definitely normal. Won the GW 2 straight days already.

    Thanks to the guy that posted that. And thank you all.


    You're welcome.


    The only thing you did was undermining the problem. You never took this seriously.


    By highlighting the need for documentation, when reporting? And the need to filter away all those reported cases, that clearly were no instances of any bugs? Ok. You are allowed to have your oppinion — wether it's a clever one or not.


    Sure, whatever you say.

    “And the need to filter away all those reported cases, that clearly were no instances of any bugs” you say. If we needed you to solve this problem, we would all be screwed, that’s for sure. You would still think that this was duo to the fact that we didn’t have a competent roster or that we weren’t just “clever” enough.


    A. There has been several posts, where there was no real problem, and no apparent bug. Those were just 'noise' among the reports, where there seemed to be a real problem.

    Oh! Now I remember you. I commented on one of your reports, that you could have beaten the team you complained about, if you had developed your roster differently instead of building random toons with no strong team with synergy. I stand by my words back then. I gave you some advice in an attempt to help you. You took that quite personal — even when in other of your comments you seemed to realize/agree, that you could have developed your roster better.

    B. I never claimed that there was no problem with the GW matchmaking in general.


    “Wether it’s a clever one or not” - this is your real motivation. This is what brings you here. Just highlighting this.


    Let me give you the full quote again:
    "You are allowed to have your oppinion — wether it's a clever one or not."



  • 3 days now, and no super OP teams on node 3. Either I'm lucky, or the bug was indeed fixed.
  • "AOHNH;c-1707996" wrote:
    3 days now, and no super OP teams on node 3. Either I'm lucky, or the bug was indeed fixed.


    There was no bug to begin with.
  • "NoomiZ;c-1708196" wrote:
    "AOHNH;c-1707996" wrote:
    3 days now, and no super OP teams on node 3. Either I'm lucky, or the bug was indeed fixed.


    There was no bug to begin with.


    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/188771/server-update-11-30-2018#latest

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