Forum Discussion
6 years ago
"Ichiraikou;c-1773507" wrote:"AntiFunn;c-1773369" wrote:
No worries its not made to please everybody.
The reason I tried to make Anakin this powerful was that he is one of the most important characters. I even believe he should be changed into a Legendary event character.
In addition, I firmly stand that Anakin needs to be a 2 zeta character considering what ridiculous characters are being super buffed into 2 zeta chars.
We obviously don't see ANY of the Republic Jedi fight Sith extensively due to the Clone Wars being a galaxy wide war with millions of troops rather than just a Sith vs Jedi conflict. However, owing to the fact that Anakin IS the Chosen One and his well handled encounters with Grevious, Dooku, Asajj etc, he definitely deserves an Anti Sith abillity if not at least a 5th Abillity. We don't see Dooku fighting Jedi too much as well and he definitely has annoying bonuses against Jedi so why not?
I wanted to give him a synergy bonus with Rex and Ahsoka but this would ultimately make him too overpowered so I just stopped there.
On the other hand, your points made on the offense and critical chances stacking is a very good point however. Should definitely change 1 abillity bonus to maybe Defence Penetration.
I see what you mean and, to some degree, I agree with you. I want Anakin to be better as well. I personally think that 4 ability's and 1 zeta is plenty for him but if you're going this way, you got to commit. I firmly believe that if you make a kit, it's got to be a complete one. Which means it's ability's need to synergise with each other in a certain theme. In this case that theme seems to be debuffs. In that theme, I personally think the chosen one should be something like this:
The Chosen One (Unique)
Whenever a debuff from Anakin is Resisted, Anakin gains +10% Potency (stacking) until the end of battle. Whenever Anakin suffers from a debuff, he gains +10% Tenacity (stacking) until the end of battle.
(Zeta) Whenever Anakin inflicts a debuff, he recovers 3% Health. Whenever he Resists a debuff, he recovers 3% Protection.
The stacking tenacity would be extremely effective against Sith, with all of their debuffs. But would be just as effective anywhere else and not be specific to them. In return for this, remove the Potency Up from his basic and the Turn meter gain form his special (maybe also add Speed Down for 2 turns on all enemies. Synergises a bit better). He already gains full turn meter from his first unique. Anything more is redundant.
Overall still a neat idea. Don't fully agree with it but hey. If everybody thought like me, I wouldn't be getting any valuable feedback on my post now, would I? That would be no fun at all.
Still would like it if you took a look at my rework idea of him and left some feedback. Hope mine gave some idea's or inspiration.
Looks cool. Sure, Will look at it later when I have some time.
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