Forum Discussion
8 years ago
"Kurgen;c-1122778" wrote:
Lol... uniques should die with the char as should leader skills. If there's a bonus when they die then fair enough but that's where it should end.
Just because something has been in the game since the start doesn't mean it should stay.
Might make people try some different teams that protect the leader rather than the current 2 or 3 metas...
I man guessing most of the respondents either use maul or Rex...
Think of leadership abilities as a "battle plan" or "pep talk" before the battle (i.e. aggressive, stealthy, defensive, play fast, etc.) If a coach suddenly left the bench, the team wouldn't suddenly forget the game plan.
Secondly, players already run team that protect guys - heck, Chaze is used to protect DN most of the time.
Third, since almost 70% of the top players run either Rex or Maul as the lead (https://swgoh.gg/meta-report/) - you're not exactly stepping out.
Finally, as others have already stated, it works as it has always been intended - and it works fine. You know when you attack a team what the leadership ability is and what it does. Some of the "strategy" is learning how to play around the enemy's leadership ability. If they're running Zaul, toss is R2 to burn 'em or B2 to buff-block. Rex lead? B2 works there too, as does a quick "Daze and Stun" of Rex (and the rest of his team). Darth Nihilus lead also can work against Rex, as the Sith don't crit, giving his team TM.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,033 PostsLatest Activity: 4 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 3 hours ago