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psebsee2002_v2's avatar
psebsee2002_v2
Seasoned Scout
11 months ago

Let's fix TW Sandbagging....

Let's face it, there is a lot of intentional and unintentional sandbagging in TW.

Currently the rules are that the number of defensive teams is based on the guild with the fewest members.  While CG seems to deny this as an advantage for the team with fewer players, it is because it means that they players who signed up still only have to place 1 squad per zone (for those in the highest tiers).

So let's change it up.  Make the number of squads based on the team with more signed up.  Force the sandbaggers to put more teams on D so they have less available for offense.

While i would prefer a more extensive rework for TW, a minor tweak like this might make guilds who want to recruit based on a huge TW win rate, only to find out they get it by playing down by 40M GP.

31 Replies

  • PertorTom's avatar
    PertorTom
    New Veteran
    11 months ago

    You're clearly right, Rius - from your point of view. Tell me, are you confident with rewards in TW? Me, not. And I guess that's the real reason, why there's so much less participation in higher ranks. I remember quite well, when you encountered an opponent with less than 45 active players it was always a clear win in lower ranks.

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