"Yoda_the_fast;c-2161421" wrote:
The basic is pretty good, overall.The special is good, too, until you get to the part where it inflicts Critical Chance Down. What does that have to do with Lord Vader? And to all enemies for no reason? Also, the ability could use a little nerf because of him taking bonus turns. Though adding the Daze at the end was good. Anyway, the second special is too OP because ignoring the protection. And the extra damage to Galactic Republic and Jedi. The cooldown time is very unpredictable. More like this: Cooldown 6 - Dispel all buffs from target enemy, then deal Physical damage to them. This attack can’t be Evaded and deals 75% more damage against Galactic Republic or Jedi, (Zeta: increased to 125% against Galactic Republic Jedi). This ability starts on cooldown. (Zeta: Cooldown -2). Next unique is basically perfect. The last unique, however, concerns me. Why does he gain critical avoidance? He should also have more synergy with darth sidious. Other than that, nicely worked kit!
@Yoda_the_fast thank you for the feedback.
For starters, I've toned down the second special a bit. It no longer ignores protection. But I didn't take your version either. What you proposed as the zeta isn't zeta worthy enough for me and I don't want this ability to have the exact same cooldown as his first special (at least use the first special twice before this one). Instead, when fully zeta'd, this ability has a cooldown of 6 and can be reduced to 4 on a finishing blow. A bit more balanced.
Next I'd like to ask: what exactly is wrong with the critical avoidance and Critical Chance down? I mean, GAS (his previous version), has a lot of anti crit stuff (prevention Crits out of turn and becoming entirely immune when alone). This version of him doesn't have the full heavy suit yet but also is somewhat corrupted, so not really preoccupied with defence as much as his other version. This sis ultimately reflected with the critical avoidance and the critical chance down, with the critical chance down also being somewhat of an intimidation effect (Didn't want fear, as that is way too powerful). He is a skilled fighter when all is said and done. What is wrong with acknowledging that?
Finally, you said you wanted additional synergy with Darth Sidious. I'm not to sure about this one. I didn't want them to become overly reliant on being together. Just a small nod to their connection. Especially seeing as my Darth Sidious Rework Idea is quite insane (have you seen him, link is at the top in blue). Having said that, I am curious as to what exactly you had in mind.