Forum Discussion
4 years ago
An alternative to having him increase his offence as a base stat would be to instead boost his move set and having it dependent on him having max stacks of Underestimated. A nice little boost like what I’m about to suggest would both have him reminiscent of GAS (which would kinda make sense) and make his attacks (which as they stand are damn weak damage wise) hit with a bit more oomf.
Vindictive Storm
Deal Physical damage to target enemy and if Lord Vader has 30 or more stacks of Underestimated, he deals damage again. If Lord Vader has 60 stacks of Underestimated, he attacks again.
Each time this ability deals damage in the same attack, it deals 25% more damage (max 50%).
Ashes of the Republic: Deal damage again.
- this way he double taps at 60 stacks (like GAS) and gets that bit of extra damage in. It may seem like overkill but remember he hits like a wet noodle so it would be a nice easy way to excuse an outright offence increase but getting more out of him at the same time. In a sense it double his abysmal damage to make it somewhat decent.
Dark Harbinger 3 turn cooldown
Inflict Buff Immunity and Healing Immunity for 2 turns and deal Physical damage to target enemy. This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks).
Lord Vader gains 1% Ultimate Charge and Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated.
Ashes of the Republic: This attack also deals true damage and inflicts Armor Shred if Lord Vader has 60 stacks of Underestimated.
- inflicts armor shred at 60 stacks and AotR active. Not much but a little something to help everyone hit that touch harder. Want to do more with this love but couldn’t think of anything. I guess the good thing is that during AotR, he could theoretically get it his move off twice so the target would have 2 stacks of Armor Shred.
Unshackled Emotions 5 turn cooldown
Deal Physical damage to all enemies and inflict Daze and 4 Damage Over Time effects for 2 turns, which can't be resisted. For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.
Ashes of the Republic: Inflict Ability Block for 1 turn which can't be dispelled or resisted, and increase target enemy's cooldowns by 2. If Lord Vader has 60 stacks of Underestimated, damage increase is doubled to 5% per stack and Mastery gain is doubled for allies.
- I feel this is a good one, the 2.5% damage increase is doubled at 60 stacks with AotR going so it’s should hit a nice little bit more hard and tha mastery gain with said circumstances is doubled for the team which really helps considering LV’s optimal team (besides yet to be seen Maul) are a lot weaker than say JMK’s team.
Vindictive Storm
Deal Physical damage to target enemy and if Lord Vader has 30 or more stacks of Underestimated, he deals damage again. If Lord Vader has 60 stacks of Underestimated, he attacks again.
Each time this ability deals damage in the same attack, it deals 25% more damage (max 50%).
Ashes of the Republic: Deal damage again.
- this way he double taps at 60 stacks (like GAS) and gets that bit of extra damage in. It may seem like overkill but remember he hits like a wet noodle so it would be a nice easy way to excuse an outright offence increase but getting more out of him at the same time. In a sense it double his abysmal damage to make it somewhat decent.
Dark Harbinger 3 turn cooldown
Inflict Buff Immunity and Healing Immunity for 2 turns and deal Physical damage to target enemy. This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks).
Lord Vader gains 1% Ultimate Charge and Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated.
Ashes of the Republic: This attack also deals true damage and inflicts Armor Shred if Lord Vader has 60 stacks of Underestimated.
- inflicts armor shred at 60 stacks and AotR active. Not much but a little something to help everyone hit that touch harder. Want to do more with this love but couldn’t think of anything. I guess the good thing is that during AotR, he could theoretically get it his move off twice so the target would have 2 stacks of Armor Shred.
Unshackled Emotions 5 turn cooldown
Deal Physical damage to all enemies and inflict Daze and 4 Damage Over Time effects for 2 turns, which can't be resisted. For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.
Ashes of the Republic: Inflict Ability Block for 1 turn which can't be dispelled or resisted, and increase target enemy's cooldowns by 2. If Lord Vader has 60 stacks of Underestimated, damage increase is doubled to 5% per stack and Mastery gain is doubled for allies.
- I feel this is a good one, the 2.5% damage increase is doubled at 60 stacks with AotR going so it’s should hit a nice little bit more hard and tha mastery gain with said circumstances is doubled for the team which really helps considering LV’s optimal team (besides yet to be seen Maul) are a lot weaker than say JMK’s team.
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