Forum Discussion
7 years ago
This seems to be an "impatient—player—with—insufficiently—developed—roster—and—insufficient—knowledge—about—characters—and—their—counters" problem and not a game design problem as claimed.
Furthermore:
The developers are not aiming to create perfect balance among all toons. The strategy / bussiness model relies on power creep, yet with a counter to every toon. They follow that strategy quite well.
Furthermore:
The developers are not aiming to create perfect balance among all toons. The strategy / bussiness model relies on power creep, yet with a counter to every toon. They follow that strategy quite well.
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