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4 years ago
I would argue that credits can always find a use, especially in the grind for better mods. If you disagree, you may not be playing as competitively as others. The credit crunch is endless for those who pressure mods competitively and swap them often to maximize performance and show creativity in TB, TW, and GAC. The point is, why should CG charge away those resources for tinkering with an asset players have already earned, especially (as you pointed out) in the early and mid game.
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