8 years ago
New Clone Troopers
Alright i know we already have clone troopers with fives, echo, cody, rex and the sergeant which is fine but cody is more fragile than glass and his 212th attack is only really useful when he is the leader(being very outclassed by rex) and the sergeant just being a crap character as is. So i was thinking about adding more clone troopers to help the clones out and even maybe a jedi or two with real clone synergy(u probably only use fives or rex on anakin teams and plo kloon clone synergy just sucks for the most part). So these are just some roough suggestions so please dont hate and give suggestions for changes or even new characters if possible. So heres my ideas for new clone ideas (note- abilities are max level)
Galactic Marine
very durable tank with powerful self heal abilities and very powerful at the start of a battle and a synergy with Ki Adi Mundi
basic- deal physical damage twice and a third time if the target has speed down (2nd shot dealing 10% reduced damage and third shot 20% reduced)
special one- recover 65% of damage dealt and an additional 15% if galactic marine is below 50% health (4 turn cool down)
special two- stuns for 2 turns while at 100% health and less than 25% health 1 turn otherwise (5 turn cool down)
unique- gains up to 40% health steal while below 50% health(becomes more powerful the lower the health) and gains up to 40% crit chance and crit damage while above 50% health (more powerful the higher the health) if Ki Adi Mundi is present he also gains these bonuses
---------------------------------------------------------------------------------------------------------------------------------
Clone Medic
quick clone with speed buffs and tons of HoT buffs for clones
basic- gain 20% turn meter and give a HoT buff to a random ally, if the ally is a clone add another HoT, if the ally is below 50% health add another HoT
special- give all allies speed up for 2 turns and a HoT buff for every negative effect 2 if DoT (4 turns)
unique- if a clone ally below 50% health goes above 50% health then that clone gains speed up for 3 turns, 70% turn meter, and 2 HoT buffs
---------------------------------------------------------------------------------------------------------------------------------
Clone sharpshooter
basic- gain stealth for 2 turns and give a random clone ally 5% bonus protection based on max protection
special one- deal physical damage and give an ally stealth for 1 turn if the ally is a clone they gain offense up and advantage for one turn (3 turns)
special two- deal physical damage and regain 30% max protection (4 turns)
unique- at the beginning of the sharpshooter gains bonus protection for 7 turns for each ally (5% from clones half for everyone else) clone allies gain half these bonuses
---------------------------------------------------------------------------------------------------------------------------------
also heres my clone synergy jedi idea
Ki Adi Mundi
Heroic Jedi general with strong clone and jedi synergies and turn meter gain
basic- deal special damage and give 30% turn meter to a choice jedi or clone ally
special one- deal special damage and call one ally to assist, if assisting ally is a jedi or clone that ally gains 20% Ki Adi Mundis max protection and gains 50% turn meter(3 turns)
special two- Jedi Allies gain speed and tenacity up for 2 turns, clones gain offense and defense up for 2 turns (5 turns)
leader- all allies have +20% tenacity, when jedi resist negative status effects they gain 10% max protection and speed up for 2 turns, when clones use special abilities they gain 40% turn meter and dispel 3 negative status effects on them and heal 10% health for each effect dispelled
--------------------------------------------------------------------------------------------------------------------------------
again these are rough drafts and just my suggestions if u have any other ideas pls post them and who knows we might eventually make a clone meta
Galactic Marine
very durable tank with powerful self heal abilities and very powerful at the start of a battle and a synergy with Ki Adi Mundi
basic- deal physical damage twice and a third time if the target has speed down (2nd shot dealing 10% reduced damage and third shot 20% reduced)
special one- recover 65% of damage dealt and an additional 15% if galactic marine is below 50% health (4 turn cool down)
special two- stuns for 2 turns while at 100% health and less than 25% health 1 turn otherwise (5 turn cool down)
unique- gains up to 40% health steal while below 50% health(becomes more powerful the lower the health) and gains up to 40% crit chance and crit damage while above 50% health (more powerful the higher the health) if Ki Adi Mundi is present he also gains these bonuses
---------------------------------------------------------------------------------------------------------------------------------
Clone Medic
quick clone with speed buffs and tons of HoT buffs for clones
basic- gain 20% turn meter and give a HoT buff to a random ally, if the ally is a clone add another HoT, if the ally is below 50% health add another HoT
special- give all allies speed up for 2 turns and a HoT buff for every negative effect 2 if DoT (4 turns)
unique- if a clone ally below 50% health goes above 50% health then that clone gains speed up for 3 turns, 70% turn meter, and 2 HoT buffs
---------------------------------------------------------------------------------------------------------------------------------
Clone sharpshooter
basic- gain stealth for 2 turns and give a random clone ally 5% bonus protection based on max protection
special one- deal physical damage and give an ally stealth for 1 turn if the ally is a clone they gain offense up and advantage for one turn (3 turns)
special two- deal physical damage and regain 30% max protection (4 turns)
unique- at the beginning of the sharpshooter gains bonus protection for 7 turns for each ally (5% from clones half for everyone else) clone allies gain half these bonuses
---------------------------------------------------------------------------------------------------------------------------------
also heres my clone synergy jedi idea
Ki Adi Mundi
Heroic Jedi general with strong clone and jedi synergies and turn meter gain
basic- deal special damage and give 30% turn meter to a choice jedi or clone ally
special one- deal special damage and call one ally to assist, if assisting ally is a jedi or clone that ally gains 20% Ki Adi Mundis max protection and gains 50% turn meter(3 turns)
special two- Jedi Allies gain speed and tenacity up for 2 turns, clones gain offense and defense up for 2 turns (5 turns)
leader- all allies have +20% tenacity, when jedi resist negative status effects they gain 10% max protection and speed up for 2 turns, when clones use special abilities they gain 40% turn meter and dispel 3 negative status effects on them and heal 10% health for each effect dispelled
--------------------------------------------------------------------------------------------------------------------------------
again these are rough drafts and just my suggestions if u have any other ideas pls post them and who knows we might eventually make a clone meta