ok guys i just finished making an idea for the commando and arc trooper go ahead and tell me what you guys thinks
Clone Commando
a quick clone trooper with a ton of stealth and deadly while in stealth and can call several clones to assist
Basic(hit and run)- deal physical damage and gain evasion up for 3 turns and a 50% to gain stealth for 2 turns
special one(surprise froth shadows)- deal physical damage and gain offense and critical chance up for 2 turns. This attack also ignores stealth, taunt, defense, and retribution. If the clone commando is in stealth deal double damage
special two(take the advantage)- deal special damage and call a clone ally to assist. If the target is debuffed call a random ally to assist. If clone Commando is buffed call another ally to assist. all assisting clone allies deal 50% more damage
Unique(stealth trooper)- deal 50% more damage while in stealth and Clone commando has a +20% chance of gaining stealth when a critical hit is scored
——————————————————————————————————————————
ARC trooper
Extremely versatile support clone that can adapt to almost any situation
basic- deal special damage and give a debuffs and gain a buffs for 1 turn based on class of the target (support- speed down and ability block/tenacity and potency up, tank- defense down and stagger/offense up and speed up, attacker- offense down and critical chance down/ defense up and retribution)
special one- deal special damage and inflict an effect on the enemy and arc trooper based on class (support- stun enemy and gain 50% turn meter, tank- deal an additional 10% of targets health as direct damage and regain 10% health, attacker- raise the enemy ability cool down by 2 and attack again) (2 turns)
special two- Deal special damage and heal allies of the same class damaged by 30% of allies max health (hitting support heals support, etc etc). If an ally is brought to 100% or from below to above 50% health attack a second random with the same effects applied
Unique(adaptable)- Arc trooper gains buffs when enemies are defeated by any ally based on class (support- gain speed and HoT for 4 turns, tank- gain defense up and retribution for 4 turns, attacker- gain offense up and stealth for 4 turns)
——————————————————————————————————————————
just an idea go ahead and tell em what u think and maybe if we grow this thread enough we can get the attention of the developers
——————————————————————————————————————————
oh and also im working on an idea for Bacara who will have synergy with ki adi mundi (check original post) so if u can give any ideas that would be great