Forum Discussion
"Javabeeker;c-2090667" wrote:
I have had mods slice +6 spd, definitely. I just don’t think I’ve seen a starting secondary @ 6 since the mod update...if they are that rare (they are) and they're dumping that many into the game just because someone has paid for those packs - some of those packs were showing 3 or 4 spd-6 starting secondaries - then F2P definitely at another disadvantage. And that doesn’t even account for the fact that some of those mods will almost certainly get a 6-spd starting secondary when rolling to gold before slicing. wow
I call this a F2P advantage. Let’s this absorb some of the spenders money without giving them any advantage ?- This is the most stupid pack design I have ever seen in this game.
This literally looks like a test - "hey lets put something with no value, but for high $ and lets see how many people will buy it".
I would also offer some clone wars chewie and farmboy packs for 100$. Like...10 shards for a 100$? "Kyno;c-2090653" wrote:
"ZAP;c-2090650" wrote:
"Kyno;c-2090642" wrote:
"ZAP;c-2090609" wrote:
"Kyno;c-2090603" wrote:
"Crowny;c-2090583" wrote:
"Kyno;c-2090577" wrote:
they are showing you the stats you are purchasing, so there are not odds to reveal.
That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.
I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.
this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.
I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".
I thought they did list odds on character packs, when the possibility of shards is a range.
Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.
How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?
There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.
not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.
These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.
Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?
So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?
No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.
Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?
Folks, here’s some odds to really put things into perspective:- I'm amazed the extent they go to to develop this new special content for us during covid19.
Someone really put a ton of thought into structuring this pack for the covid special event.
Thanks CG appreciate all the thought and hard work bringing this new mod pack content to us!!! "Kyno;c-2090603" wrote:
"Crowny;c-2090583" wrote:
"Kyno;c-2090577" wrote:
they are showing you the stats you are purchasing, so there are not odds to reveal.
That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.
I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.
this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.
I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".
The law has "box in a box" language that prohibits them from releasing "surprise packs" as a way to bypass the original laws intent. Theres an argument that mods aren't "surprise packs" - but you get the general point.
It's pretty sketch.- So for those who are asking about the actual secondary stat roll probabilities...
For the sake of argument, we will assume that all 4 secondary stats have the same probability of rolling during any mod levelling/slicing to a 5* Gold mod. This nets a total of 4 rolls. There could certainly be some bias into secondary stat rolls where the game favors rolling some stats over others, but we have no real proof or confirmation of this, so we will stick with the "equal probability" assumption. Since there are 4 secondary stats, we will therefore state that every secondary has a 25% chance to be the boosted stat each roll.
Rolled 1x: 25%
Rolled 2x: 6.25%
Rolled 3x: 1.6%
Rolled 4x: 0.4%
Note: These are the odds that the stat will actually roll and increase in value. It does *not* include any weight on *how much* the increase will be within the predetermined range. "ZAP;c-2090661" wrote:
"Kyno;c-2090653" wrote:
"ZAP;c-2090650" wrote:
"Kyno;c-2090642" wrote:
"ZAP;c-2090609" wrote:
"Kyno;c-2090603" wrote:
"Crowny;c-2090583" wrote:
"Kyno;c-2090577" wrote:
they are showing you the stats you are purchasing, so there are not odds to reveal.
That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.
I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.
this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.
I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".
I thought they did list odds on character packs, when the possibility of shards is a range.
Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.
How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?
There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.
not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.
These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.
Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?
So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?
No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.
You’re probably right when it comes to the law and I do understand the only reason CG even puts roll probabilities on the ranged shard packs is because they were forced to.
I’m sorry, aside from the legal aspect, there won’t be one person who buys a mod pack leave the mods as they were purchased. In fact they will spend even more resources gambling on the rolls after they bought them.
you think people will level the mods they buy? Bold- I'm french, so sorry for my english. But i'm concerned with this game (i'm a whale), and concerned to Covid 19 (with my family and friends)... My message :
It is abject. Talk about the covid, and make the biggest scam in terms of pack, sorry, but you are abject. You presented this pack without specifying that it was subject to the same rules as usual. In addition, you insisted on the fact that we could up our team by presenting us mods +6 speed and without specifying the rng.
And you communicate on the Covid19, and you are not ashamed ... You are in very bad taste, and you should be ashamed.
I am a paying player and I have never officially complained. But there it is in very bad taste I think (you have crossed a limit given the circumstances I think).
Don't pay for theses packs, i tried it, and it's bullshit... "SnakesOnAPlane;c-2090675" wrote:
"Kyno;c-2090653" wrote:
"ZAP;c-2090650" wrote:
"Kyno;c-2090642" wrote:
"ZAP;c-2090609" wrote:
"Kyno;c-2090603" wrote:
"Crowny;c-2090583" wrote:
"Kyno;c-2090577" wrote:
they are showing you the stats you are purchasing, so there are not odds to reveal.
That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.
I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.
this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.
I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".
I thought they did list odds on character packs, when the possibility of shards is a range.
Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.
How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?
There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.
not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.
These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.
Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?
So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?
No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.
Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?
Folks, here’s some odds to really put things into perspective:
Honestly, I am a data junkie when it comes to information, but statistics for things like this dont really serve a purpose. It doesnt change the outcome. Knowing what the rate of upgrade is not helpful since we have no way to gain advantage from knowing, it doesnt change how we farm, choose to upgrade or anything relevant to the mod itself.
I also dont think that those being available for this would make any real changes to the number of purchases. Do you?"Malachi;c-2090580" wrote:
This isn't just low, it's flat out depressing. Just what we all needed ???
what's depressing is you actually bought it.
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