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6 years ago
"No_Try;c-1699481" wrote:"Entus;c-1699480" wrote:"No_Try;c-1699470" wrote:"Entus;c-1699467" wrote:"7AnimalMother;c-1699459" wrote:
What Bossk Nerf?
Sorry the mods keep hiding threads where users cant see them. Bossks contract payout has changed from "Hit weakest enemy ten times" to "hit weakest enemy at the start of the turn ten times". So if the weakest enemy is being blocked by a taunt, and you use a chain attack on the taunter, once the taunter becomes the weakest, it will not count towards Bossks payout. It has to be weakest at start of turn.
This greatly reduces Bossk led BH defensive viability in tw
It wasn't a nerf, it was a change in the ingame description. That's how it was working and how it was intended to work.
It was a nerf. How is changing his ability description reducing his viability not a Nerf? You do know all BH work the same way Bossk did right? Any change coming there? Lets keep it on topic. Pretty established it is a nerf.
Please tell me your definition of NERF
Nop, I still don't agree. And this debunks your topic. He was already working like in the current description and not the old description, are we on the same page on this?
I dont really care what your opinion is. It is a nerf, thats a fact.
His current desc reads, "deal damage to the weskest enemy ten times" They changed his skill to start of turn but they havent changed the skill desc. To reflect it.
There was another bug but is irrelevant to this conversation. Clearly you have no clue whats actually taken place. Educate yourself and come back.
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