Forum Discussion
7 years ago
"TlMMEH;d-162100" wrote:
You made a hundred neat characters, gave them abilities, friends, synergies! It was great.
Then you made a raid that you didn't want people to beat.
So you disabled every kit, combo, and synergy, and made it a pure GP check.
Counter Attacks? NOPE
Assists? NOPE
TM Gain? NOPE
TM Removal? NOPE
Double Tap? NOPE
TRIPLE Tap? NOPE
Attack Fast? NOPE
Rezzes? NOPE
Buffs? NOPE
Debuffs? NOPE
Triggers? NOPE
Heals? NOPE
The only reason expose was working was because it didn't count as an attack, but that's about to be gone too.
This is what I don't get. They literally design phase 1 to soft or hard counter 99% of toon or squad synergies and are then surprised that everyone that can just goes with JTR.
It led me to just largely ignore phase mechanics and just throw teams against the brick wall figuring it would eventually get battered down by numbers. There's not much point in learning the complex mechanics if the raid is designed to soft or hard counter all of my best teams.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,358 PostsLatest Activity: 45 minutes agoRelated Posts
Recent Discussions
- 45 minutes ago
- 3 hours ago
- 3 hours ago