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Kyees11
10 years agoSeasoned Adventurer
@CG_AaronNemoyten my daily GW hasn't reset, so I haven't been able to test out the new rules yet...but from my understanding, Reset now works like FC - so even if you are 20 turns into the match, it will reset it to the beginning? Also, were there any changes to allow continuing heals (like Luminara's) to carry over from one match to the next since cool downs and such all cary over - or any changes to the matching so that we aren't blown out of the water by high-powered teams match after match? I'd like to think that I have a decent, and at least somewhat deep roster, however when I face 4 teams in a row that all feature Sidious / Dooku / Poe it's going to be extremely tough to keep anyone at decent health from match to match without being able to clear taunts / heal blocks / exposes.
Otherwise it would at least make sense if cool downs reset between matches - and possibly a little more health gained back for surviving characters at the end of the match - so that it isn't setup where we are literally going back-to-back against 12 teams, the back half of which are comparable to our strength or better, each of which starts with a fresh set of skills each match - when we are crippled with carryover damage & cool downs.
Otherwise it would at least make sense if cool downs reset between matches - and possibly a little more health gained back for surviving characters at the end of the match - so that it isn't setup where we are literally going back-to-back against 12 teams, the back half of which are comparable to our strength or better, each of which starts with a fresh set of skills each match - when we are crippled with carryover damage & cool downs.
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