Forum Discussion

tuftedpaper85's avatar
6 years ago

Please Make Selling Mods Easier

Title says it all. Selling mods should be easier if theres going to be a mod cap and a decent number of events that grant multiple mods for completion.

6 Replies

  • U've got the select all button...what is there more to make it even easier than selecting all the mods at once and then clicking on the sell button??
  • Filter by level would make it easier imo. I am leveling mods to 15, if I want to keep them. Being able to filter <15 and select all would be great
  • Whenever you have a mod you're keeping, lock it. Then when you go to sell only your unlocked mods are shown. Select all. Done.
  • "Kalano;c-1780340" wrote:
    Filter by level would make it easier imo. I am leveling mods to 15, if I want to keep them. Being able to filter <15 and select all would be great


    Yes please
    It would make it so much easier with such a small change.
  • "iBics;c-1780334" wrote:
    U've got the select all button...what is there more to make it even easier than selecting all the mods at once and then clicking on the sell button??


    And risk selling mods that i want to keep? No thanks
  • I just leveled this mod and I've identified it to be crap. I never want to have to think about it again. I shouldn't have to go sifting through all my mods to find it. one click, confirm, gone.




    yes, it replaces the lock button... afaik, people only use the lock button on unequipped mods to accomplish this in the inverse.
    the problem with that method is that I can identify a mod as really good or really bad, but most are in between. i might lock the really good ones, but there's no way to mark really bad ones. when my mod inventory gets full, I have to sort through what's crap and what's kind of okay (but not worth locking) every time.

    Perhaps tuck the lock button on the level screen?