9 years ago
Poe threads combined
Hey everyone, I'm combining all of the Poe threads into one. There are numerous posts about the same things over and over with regards to Poe. If you want to keep posting about the things that have...
"returnoftheewok;73364" wrote:
So matches shouldnt be lucked based, it should be an easy 100% win due to the dumb AI. I'd love someone's input on how this is a strategic game, and not a basic mobile game.
You ask how are rng matches fun? I actually find it more fun when there's a chance of losing, instead of a 100% easy win, and a 100% free snipe for my opponent. Now with my f2p poe team I actually have a small percent of defending. Even if that chance is extremely small, the fact that it's a possibility now makes me enjoy this more than before. Pre-poe, my level 53 team was owning level 60 teams :D, and like I said this isn't a strat game, it's just due to the AI being dumb. Why do people play games like hearthstone? There's a level skill to it(the skill level is far higher than this game), but it's also HIGHLY rng based.
And you're right about this "I would say that Poe would be less viable if the overall pacing of a battle was slowed down so that everything wasn't killed before taking action but that's not the current state of the game." And even as a Poe user and non-p2w player, if I had a choice of a nerf, it would be Poe, not because of the balance but because they spent thousands of dollars for FOTP. I would find it silly if the devs nerfed something people paid thousands of dollars for in a non-strategic game. Let them enjoy their op characters that they shelled out their thousand+ dollar for.
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