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6 years ago
In a post long ago there was some info about match making that was posted. It stated that TW match making was based #1 on the active GP, #2 the roster/GP of the strongest active guild member. After that it was pretty open to "best match available". The truth is , most guilds are bad at placing defences or coordinating attacks or both. GP is a factor but in a more or less even match, better strategy will win 99% of the time.
On a few rare occasions you will meet a guild that is both stronger and more organized than yours. In those cases, you will lose. But if you are well organized and understand basic strategy you will win more wars than you lose, because most people simply don't know what they are doing. My guild beats stronger guilds regularly because we work together to follow a simple strategy that has worked for more than 2 years.
On a few rare occasions you will meet a guild that is both stronger and more organized than yours. In those cases, you will lose. But if you are well organized and understand basic strategy you will win more wars than you lose, because most people simply don't know what they are doing. My guild beats stronger guilds regularly because we work together to follow a simple strategy that has worked for more than 2 years.
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