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MasterSki34
6 years agoSeasoned Ace
I think the question was perhaps not phrased as well as it could be, as it does imply intention to the mismatches.
The following might have been more effective:
"The community has noticed that TW matches with a large delta in active guild members are very noncompetitive and have only grown more so as GP scales while the map size remains static.
With only n*5 spots available on defense (where n is the smaller guild size), a 40-person guild that has an average GP of 5 million has a massive advantage over a 50-person guild with an average GP of 4 million, as their top 160 squads and 40 fleets will be significantly more developed.
Has any thought been put into either a) limiting match-ups to guilds with near-identical active players or b) expanding the map size so that n is the size of the larger guild (or larger)?"
The following might have been more effective:
"The community has noticed that TW matches with a large delta in active guild members are very noncompetitive and have only grown more so as GP scales while the map size remains static.
With only n*5 spots available on defense (where n is the smaller guild size), a 40-person guild that has an average GP of 5 million has a massive advantage over a 50-person guild with an average GP of 4 million, as their top 160 squads and 40 fleets will be significantly more developed.
Has any thought been put into either a) limiting match-ups to guilds with near-identical active players or b) expanding the map size so that n is the size of the larger guild (or larger)?"
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