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Persimius
6 years agoSeasoned Ace
"BobcatSkywalker;c-2029069" wrote:"StarSon;c-2029061" wrote:"BobcatSkywalker;c-2029056" wrote:"StarSon;c-2029042" wrote:"EventineElessedil;c-2029034" wrote:"StarSon;c-2028991" wrote:"EventineElessedil;c-2028985" wrote:
Since there is no advantage to entering TW with fewer members, intent makes all the difference when discussing "sandbagging."
It definitely does provide an advantage.
No it doesn't
Except it does. The active GP numbers will be the same, but for some reason it will almost always result in a favorable matchup for the guild going in without all 50 members.
So for some unknown reason it gives an advantage to the guild with less members even though the power is the same and guilds with more members win frequently.
We need to just trust your right?
No. I have given multiple guild-level roster comparisons to prove my point, and have many more I could share.My GAC opponents sandbag because for some reason the game gives then an advantage.
TW and GAC matchmaking are very different, so the comparison doesn't really mean anything here.My arena group sandbags because for some reason the game gives them an advantage.
Now I think you're just ragging on my use of the term?My raid scores are being sandbagged because for some reason game gives my guildmates an advantage because other people score more than me.
Anyone can say it's an advantage but in reality we win and lose in tw. Sometimes we have more sometimes less members but we have won and lost in both cases.
I can say it's an advantage because I have not had a match in which both sides were at full capacity in over a year. Each time, the side not at 50 has the advantage in meta characters, zetas, gear, and mods. This does not always equate to a win, but that's why you still play.
So your argument that sandbagging (having less members) provides an advantage isnt based on wins and losses instead its rooted in your perception of what guild is "favored" at the start of tw.
I'm glad you at least admit that sandbagging doesn't equate to a win or a loss, that's a good start.
Next consider if your perception of which guild has the advantage could just be wrong and were making progress. Once you admit that your perception could be incorrect then you can understand that sandbagging (having less members) is already adjusted for in matchmaking and the proof of it is what you said, "this does always equate to a win but that's why you play."
My perception of an advantage is based on a breakdown of both guilds' rosters. It is easy to see which side has an advantage, and it is easy to see that sandbagging (going in with fewer than 50 members) almost always provides a tangible roster advantage.
We always do a comparison of my guild and our opponent guild, and both methods we use compare mostly the same things: gear levels, zetas, mods (speed and offense values, and 6* numbers), and specific characters often used in TW. By looking at these comparisons from a sandbagged (here meaning simply that one of the guilds went into TW matchimaking with fewer than 50 members ), you can easily see that having sandbagged (you know what I mean) one of the guilds has a clear cut advantage.
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