Forum Discussion
7 years ago
A quest is longer, and more involved than a daily activity. But it's faster, and of more significance than the achievements that just kinda happen for us over time when we aren't paying attention to them. It's some kind of task/reward system that is between the two.
Parts of it are meant to direct newer players on game skills they needs to understand to progress. But there will also be "prestige quests" that are quite difficult for level 85 players.
They want to see how players interact with it, but CG Carrie mused about the possible idea of guild leaders eventually being able to set quests for the guild.
Parts of it are meant to direct newer players on game skills they needs to understand to progress. But there will also be "prestige quests" that are quite difficult for level 85 players.
They want to see how players interact with it, but CG Carrie mused about the possible idea of guild leaders eventually being able to set quests for the guild.
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