Is using an autoclicker to spend Ally Points allowed?
Hi everyone, I have accumulated a large amount of Ally Points and I would like to spend them on Bronzium Data Cards. However, since each purchase has to be made individually, spending a large amount of Ally Points requires thousands of clicks. I wanted to ask whether using an autoclicker to repeatedly click the Bronzium Data Card purchase button is allowed under the SWGoH Terms of Service and game rules. I am not looking to automate gameplay, battles, farming, or any other aspect of the game. The only purpose would be to automate the repeated clicking required to spend Ally Points on Bronzium Data Cards. Would using an autoclicker for this specific purpose be considered allowed, or could it result in a warning or account action?262Views0likes12CommentsConquest Speed
Can I just say how great it is to watch enemy units go 2x or 3x before I get my turn! By the time I get my turn I have ability block or stuned so I cannot do the actual feat then because I have a over 14m account my units nuke the opponents team. I am not saying this is the case every time but.... it happens ALOT. There is complete imbalance in conquest with speed loops/multiple attacks. I can basically start a battle on sector 4 or 5 then walk away so when I come back I can finally take a turn. Please fix it sucks the fun completely out of the game.98Views0likes2CommentsLots of perks for returning players. And zero motivation for active players.
Once again, CG is punishing its community for being active. We’ve all noticed how much the daily Coliseum rewards have dropped. Why? Because players have become more active in this game mode. The player base is growing, yet the number of spots on the leaderboard hasn't increased. What’s more, CG very cunningly tricked players into spending their Era currency on Blue Signal Datas and cheap Tokens right before the release of the new GL, which will clearly require more than just one Relic 10. CG offers huge perks for returning players, yet without considering the reasons why people left or the issue of burnout, they keep introducing more reasons to quit the game than to stay. Datacrons that turn ordinary squads into impassable walls, and huge batches of new meta characters, with the production line never pausing for even a month. But enough about the sore subject. I wanted to discuss ways to make the game more enjoyable for active players. There are plenty of options. First, there’s the daily routine. It hasn't changed at all, aside from getting one new episode task a day, and it’s so boring. It's time to overhaul this system. It is time to increase daily rewards and revamp the monthly reward calendar. There is no need to reinvent the wheel, other similar games figured this out long ago. To reward active players, we should introduce weekly and monthly missions with rewards, and implement calendars that span three months not just one. The old calendar needs a complete overhaul; it’s so outdated it looks like it was left hanging on the wall since the last century. Get rid of all that junk—the drones and Mk1/Mk2 materials - in there. Free up some space. Put something actually useful in its place: various energies, maybe more Omegas, Zetas, or Omicrons. Different currencies. More crystals. Anything at all, just not drones. Do something nice for active players for once in your lives. They’ll stick around and stop leaving the game. I can guarantee you that. It is time for the guild daily activity system reworke. It is an absolute disgrace. How have you failed to change this after all these years? It’s terrible, you should be ashamed of the meager rewards you hand out daily for completing these guild tasks. Just a tiny, insignificant amount of old guild tokens... Add guild tasks specifically tied to guild activity, rather than just earning coupons to activate the raid. I hope I’m not talking to a brick wall. I hope you’ll listen. Otherwise, nothing good awaits the game.1.2KViews15likes49CommentsRotta the Hutt in squad arena
Just faced RtH in squad arena. No team with him, RtH plus a relic that has +100% health stat and defensive bonuses along with +10% increased crit chance (stacking to 100%). I faced it with Leai GL. Couldn't get him down to half health as was regenerating 30k-40k health per hit. Was annoying..97Views0likes2CommentsIs Beset on All Sides actually possible without Relic 9?
I have been spending the past few weeks trying to actually clear tier 1 on Beset on All Sides and i have All relic 6+ DS Clones and a relic 8 Scorch, but with how the New Bad Batch got reworked after the first set of two events, its impossible to actually focus any of the bad batch that steamroll the encounter into an auto loss. Guides dont help cause they are all based on old bad batch and CX can target Stealthed targets, and 90% of the guides show them tackling the whole event with relic 9ed characters, Is this just flat out impossible without dropping all resources on relic 9's?88Views1like4CommentsDatacron Farming Needs Improvments
Datacron farming needs massive improvement. Now I know CG probably likes how it is, but players I am sure are so annoyed with how the farming process is. Yes I know its made to get Whales to get the best of the best or the most , especially the dumb Reroll materials for the level 9s. Its so annoying to burn crystals to get a reroll and not a reroll we would like. This needs improvement. It makes me feel I can't get a level 9 with the Resources I get. Or I can only get them through Territory Wars. Which is such an annoyance and a small amount. In my personal opinion Datacrons are not a fun thing to farm. Yes there have been some good Datacrons, yet sometimes I have yet to gain them cause of rerolls and the expense of farming. Here is my list of Datacron Farming Improvements. At the end I will also provide some other suggestions with Balancing. I am sorry, there is a need for more Datacron Credits, or what they are called is Data-caches. So first suggestion to getting more is giving us some Daily Data-caches. The amount can be between 50k to 350k a day. This way players can gradually farm them when needed to level up the Datacrons. When the Datacrons get to the higher levels (especially the Focused Datacrons), they start to cost multiple millions. I believe its about almost 2-4 million a level up on the last 6 or so levels of the level 15 Focused Datacrons. Still it gets costly. We should get more in return when Datacrons get dismantled at their expatriation dates. I feel that if you have like 3 to 5+ level 9s we should be able to get 1 level 9 out of the dismantled materials. It is such a dismal return. Especially since its a seasonal investment. My suggestion is to increase the return about by 15% to 25%. I feel its time we have in the first 2 tiers of Conquest to farm the Datacron Materials. We shouldn't need to wait until tier 4 and 5 to get materials. I feel Tier 1 should have 3 battles. Battle 1 will be Data-caches, Chance of Datacron, and Binding MK1 Material. Battle 2 should be Binding MK2 and MK3, and battle 3 should have Breakdown MK 1(reroll) materials. Tier 2 should have a single battle for the Breakdown MK 2 and 3s. It consolidates the need for multiple battles. Plus it allows players to then use a bit more resources for their future conquest characters. With the Updated battles in #3, I also feel the level up materials should have a increased amount when farming them. Not by much just about 5 to 10 more per attempt. For the Datacron store and when using the Shard Shop Currency we should be able to use Shard Shop Currency to farm Binding MK 2 Level up Materials. It is so abysmal to not be able to farm that material to finish off a Datacron if we are saving on Crystals. We should have access to all the material by trading Shard Shop Currency instead of it being limited to Crystals on certain materials. However I also feel it wouldn't hurt allowing players to use other currencies like Galactic War Materials to get Datacrons. For the Reroll Costs, I feel all Reroll costs should start with 10 and it cost 10, 3 times, then up to 20, 3 times, then up to 30, 3 times then 40 and up from there. This Reroll cost should be for each 3 levels of stats and abilities of the Datacron. So if you rerolled level 3 5 times it won't cost you the higher cost at the level 9 and vise versa. This helps Free to Play and Light Spenders have a chance at some decent Datacrons. Yes they won't have the vast number of level 9s like Whales or high spenders of SWGOH, cause of their expense, but still improving this will help players get more and be interested more in Datacrons. With these changes I would think it'd be better for bother Free to play and spenders alike. Datacrons are a nuisance to farm aside from whales that have tons of money to spend (which I appreciate them keeping the game alive), but still improvements are needed to these TEMPORARY BUFFS which go away frequently. CG Please make some of these changes. Itll help players farm datacrons better.137Views3likes6Comments