Forum Discussion
9 years ago
So the ai gets 433% higher dodge rate, but you're attacking at a rate of up to 2000% faster at times, at the very least 300% and you're still complaining. Again, I don't understand the problem here. Did you even at a single point, have an issue? I bet you didn't.
Sorry, I should have been more obvious. My entire first post was a troll. And that 433% part, too. It is there to show the erroneous methodology used by a persistent vocal minority on the forums claiming AI advantage. Some of the proponents, for example, have tracked total number of dodges in GW for weeks, believing the AI advantage in total number of dodges proved that AI had a higher dodge rate. The numbers speak for themselves, and you can see right through this willfully deceptive (or sadly incompetent) sham argument. Kudos.
And no, I had no problem at any point, other than forgetting to heal and having to retreat, once. I won every battle with no problem and finished with all 5 in good health.
The super high attack disparity is in part due to the nature of GW and this specific team composition. Ben's low DPS and RG and Dooku stuns help to reset Ben and Lumi's long cooldowns to keep this team rolling through the opposition. And Dooku boosted the numbers. Since each of Dook's doubles and counters is a dodgeable event, it was easiest for me to track each of the doubles and counters as a separate attack. In fact, I had intended to count AOE's as multiple individual attacks, too, but I was not able to record those.
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